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  PUBLIC
NumModel2LayerNetBC::NumModel2LayerNetBC(void)
NumModel2LayerNetBC::NumModel2LayerNetBC(const WeightMatrixC &,const NetVectorC &,const WeightMatrixC &,const NetVectorC &)
NumModel2LayerNetBC::NumModel2LayerNetBC(istream &)
NumModel2LayerNetBC::NumModel2LayerNetBC(const NumModel2LayerNetBC &)
NumModel2LayerNetBC::Copy(void) const
NumModel2LayerNetBC::operator=(const NumModel2LayerNetBC &)
NumModel2LayerNetBC::Evaluate(const VectorC &) const
NumModel2LayerNetBC::Fit(const NumVVDataSetC &)
NumModel2LayerNetBC::Save(ostream &) const
NumModel2LayerNetBC::Initialise(const NumVVDataSetC &)
NumFuncBC::Copy(void) const
DPProcessBodyC::Apply(const InT &)
DPProcessBodyC::ApplyArray(const SArray1dC &,SArray1dC &)
DPProcessBodyC::Save(ostream &) const
DPProcessBodyC::InputType(void) const
DPProcessBodyC::OutputType(void) const
DPProcessBaseBodyC::Save(ostream &) const
DPProcessBaseBodyC::InputType(void) const
DPProcessBaseBodyC::OutputType(void) const
DPProcessBaseBodyC::OpType(void) const
DPProcessBaseBodyC::IsStateless(void) const
DPEntityBodyC::Save(ostream &) const
DPEntityBodyC::Copy(void) const
BodyRefCounterVC::Copy(void) const
BodyRefCounterVC::operator==(const BodyRefCounterVC &) const
BodyRefCounterVC::operator!=(const BodyRefCounterVC &) const
BodyRefCounterVC::Save(ostream &) const
BodyRefCounterC::AddReference(void)
BodyRefCounterC::RemoveReference(void)
BodyRefCounterC::SetConst(void) const
BodyRefCounterC::SetConst(void)
BodyRefCounterC::IsConst(void) const
BodyRefCounterC::IsNotConst(void) const
BodyRefCounterC::ToBeDeleted(void) const
BodyRefCounterC::ToBeDeletedRemoveIgnoreNoRemove(void)
BodyRefCounterC::ToBeDeletedRemove(void)
BodyRefCounterC::BodyMightBeDeleted(void) const
BodyRefCounterC::IsCountZero(void) const
BodyRefCounterC::BRCPtrCanDeleteObject(void) const
BodyRefCounterC::Count(void) const
BodyRefCounterC::operator=(const BodyRefCounterC &)
BodyRefCounterC::IsValidObject(void) const
BodyRefCounterC::UserBitTest(IntT) const
BodyRefCounterC::UserBitSet(IntT,BooleanT)
BodyRefCounterC::UserBitZero(IntT)
BodyRefCounterC::ReportBRCError(char *)
BodyRefCounterC::Hash(void) const
RefCounterBaseC::Label(void) const
NumModel2LayerNetBC
 
Two layer feed forward neural network implementation class
 
include "amma/Num/NumModel2LayerNetB.hh"
User Level:Default
Library:NumModelNeuralNet
Example:NetTest.cc
Section:default.Kieron Messer
In Scope:std

Comments:
Simple neural network class. The network constructed is fully connected, feed-forward and 2-layer (i.e. inputs, hidden-layer, output-layer). At present only the back-propagation training algorithm has been implemented. More algorithms will follow.

Parent Classes: Variables:
Methods:
NumModel2LayerNetBC()
Constructs empty instance

NumModel2LayerNetBC(const WeightMatrixC & flw,const NetVectorC & flb,const WeightMatrixC & slw,const NetVectorC & slb)
Constructs from matrices etc

NumModel2LayerNetBC(istream & in)
Construct from the input stream

NumModel2LayerNetBC(const NumModel2LayerNetBC & in)
Constructs a new network from an old network

BodyRefCounterVC & Copy() const
Make a copy of network

const NumModel2LayerNetBC & operator=(const NumModel2LayerNetBC & net)
Assignment of big object

Methods required from NumModelC


VectorC Evaluate(const VectorC & input) const
Evaluates Y = f(x)

void Fit(const NumVVDataSetC & data)
Train the network

BooleanT Save(ostream & out) const
save the model to stream

void Initialise(const NumVVDataSetC & traindata)
Initialise the network structure on a dataset

#include "amma/Num/NumFuncB.hh"
BodyRefCounterVC & Copy() const
Makes a deep copy and is virtual
As the copy constructor but is virtual so can be called from a base class reference.

#include "amma/DP/Process.hh"
VectorC Apply(const VectorC &)
Apply operation.

IntT ApplyArray(const SArray1dC<VectorC> & in,SArray1dC<VectorC> & out)
Apply operation to an array of elements.
returns the number of elements processed.

BooleanT Save(ostream & out) const
Save to ostream.

const type_info & InputType() const
Get input type.

const type_info & OutputType() const
Get input type.

BooleanT Save(ostream & out) const
Save to ostream.

const type_info & InputType() const
Get input type.

const type_info & OutputType() const
Get input type.

ProcTypeT OpType() const
Operation type lossy/lossless.

BooleanT IsStateless() const
Is operation stateless ?

#include "amma/DP/Entity.hh"
BooleanT Save(ostream & out) const
Save to ostream.

BodyRefCounterVC & Copy() const
Creat a copy of this object.

#include "amma/BRefCntV.hh"
BodyRefCounterVC & Copy() const
Creat a copy of this object.

BooleanT operator==(const BodyRefCounterVC & oth) const
Compair identitys.

BooleanT operator!=(const BodyRefCounterVC & oth) const
Compair identitys.

BooleanT Save(ostream & out) const
Save to ostream.

#include "amma/BRefCnt.hh"
void AddReference()
Another reference to the object has been created.

void RemoveReference()
One reference to the object was deleted.
Locking scheme -------------- The object is possible to lock (to make constant). The scheme assumes that the object is created, it can be locked, after that it can only be destroyed. The locked object cannot be unlocked. This locking scheme is very useful during debugging, using assert() function, when it is necassary to check that object is treated as constant and the constancy is not violated by any casting or passing through the copy constructor of shared objects.

void SetConst(void) const
This locks the object.
Often objects you wish to lock are already const.

void SetConst(void)
This locks the object.

BooleanT IsConst(void) const
Returns TRUE if the object is locked, ie. it is assumed to be constant.

BooleanT IsNotConst(void) const
Returns TRUE if the object is unlocked.
ie. there is no special information if the object is constant or not. Counter state information -------------------------

BooleanT ToBeDeleted() const
Returns TRUE if there is only one reference to the object and the whole object or its reference counting part can be deleted.

BooleanT ToBeDeletedRemoveIgnoreNoRemove()
Decrement refrence by 1 return true if this leaves no refrences to the object.

BooleanT ToBeDeletedRemove()
Decrement refrence by 1 return true if this leaves no refrences to the object. This also checks the NoRemove flag.

BooleanT BodyMightBeDeleted() const
Returns TRUE if the reference counted part of the object can be deleted, ie. flag NOREMOVE is false .

BooleanT IsCountZero() const
Are there any refrences left ?

BooleanT BRCPtrCanDeleteObject() const
Used by BRRCPtrC to establish if an object has ZERO refrences and can be deleted.

IntT Count() const
Returns the current state of the counter, ie. how many references to this object exist.

const BodyRefCounterC & operator=(const BodyRefCounterC & b)
It has not meaning to assign object 'b' to this object because it would destroy a history of the object which is counted. So this is a dummy function.

BooleanT IsValidObject() const
Test if object is valid.
When amma check is disabled this always returns true.

BooleanT UserBitTest(IntT x) const
Test user flag.

void UserBitSet(IntT x,BooleanT setit = TRUE)
Test user flag.

void UserBitZero(IntT x)
Set bit to zero.

void ReportBRCError(char * Msg)
Report error, used in BRCPtrC.

UIntT Hash() const
Hash on address of object.

#include "amma/RefCBase.hh"
LabelT Label() const
Returns the label of this reference counter.
The member function is useful mainly to recognize objects during debugging. The value of the label is uniquely defined pointer.


Programmer:Kieron Messer, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001