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NetVectorC::NetVectorC(const SizeT)
NetVectorC::NetVectorC(const SizeT,const RealT)
NetVectorC::NetVectorC(const NetVectorC &)
NetVectorC::NetVectorC(const VectorC &)
NetVectorC::NetVectorC(RealT *,SizeT)
NetVectorC::NetVectorC(istream &)
NetVectorC::Copy(void) const
NetVectorC::operator=(const NetVectorC &)
NetVectorC::~NetVectorC(void)
NetVectorC::operator+(const NetVectorC &) const
NetVectorC::operator-(const NetVectorC &) const
NetVectorC::operator*(const NetVectorC &) const
NetVectorC::operator+=(const NetVectorC &)
NetVectorC::operator-=(const NetVectorC &)
NetVectorC::operator-=(const RealT)
NetVectorC::operator*=(const NetVectorC &)
NetVectorC::operator/=(const RealT)
NetVectorC::operator-(const RealT) const
NetVectorC::operator*(const RealT) const
NetVectorC::operator*=(const RealT)
NetVectorC::SubtractElem(const RealT)
NetVectorC::SetRandom(RealT,RealT)
NetVectorC::SqrSum(void) const
NetVectorC::LogSig(void)
NetVectorC::Logistic(void)
NetVectorC::MinIndex(void) const
NetVectorC::MinValue(void) const
NetVectorC::RemElement(IntT)
VectorC::Copy(void) const
VectorC::Vector(void) const
VectorC::Vector(void)
VectorC::Point(void) const
VectorC::Point(void)
VectorC::Dim(void) const
VectorC::SubVector(const SizeT) const
VectorC::SetZero(void)
VectorC::Set(RealT)
VectorC::SetLast(RealT)
VectorC::Set(const VectorC &)
VectorC::Set(const VectorC &,const IndexT)
VectorC::Set(const IndexT,const VectorC &,const IndexT)
VectorC::Set(const MatrixC &)
VectorC::SetUpperHalf(const MatrixC &)
VectorC::SetOddEven(const MatrixC &)
VectorC::SetOddEvenUpperHalf(const MatrixC &)
VectorC::SetRandom(void)
VectorC::SetRandom(RealT,RealT)
VectorC::Swap(IndexT,IndexT)
VectorC::Join(const VectorC &) const
VectorC::operator+(const VectorC &) const
VectorC::operator-(const VectorC &) const
VectorC::operator*(const RealT) const
VectorC::operator*(const VectorC &) const
VectorC::operator/(const RealT) const
VectorC::operator/(const VectorC &) const
VectorC::operator+=(const VectorC &)
VectorC::operator+=(const RealT)
VectorC::operator-=(const VectorC &)
VectorC::operator-=(const RealT)
VectorC::operator*=(const RealT)
VectorC::operator/=(const RealT)
VectorC::operator/=(const VectorC &)
VectorC::SetMul(const MatrixC &,const VectorC &)
VectorC::operator*=(const VectorC &)
VectorC::TMul(const VectorC &) const
VectorC::MulT(const VectorC &) const
VectorC::Dot(const VectorC &) const
VectorC::Cross(const VectorC &) const
VectorC::Cross3(const VectorC &) const
VectorC::OuterP(void) const
VectorC::OuterP(const VectorC &) const
VectorC::MakeUnit(void)
VectorC::Modulus(void) const
VectorC::SqrEuclidDistance(const VectorC &) const
VectorC::MaxIndex(void) const
VectorC::FirstSmallerIndex(const RealT) const
VectorC::FirstZeroIndex(void) const
VectorC::Sum(void) const
VectorC::Product(void) const
VectorC::Sqrt(void)
VectorC::Reciprocal(void)
VectorC::SortStraight(void)
VectorC::FixSmallToBeZero(RealT)
RealSArray1dC::Copy(void) const
RealSArray1dC::operator*(const RealT &) const
RealSArray1dC::operator+=(const RealSArray1dC &)
RealSArray1dC::operator-=(const RealSArray1dC &)
RealSArray1dC::operator*=(const RealT &)
RealSArray1dC::operator/=(const RealT &)
RealSArray1dC::SetZero(void)
RealSArray1dC::MaxValue(void) const
RealSArray1dC::MaxIndex(void) const
RealSArray1dC::MinIndex(void) const
RealSArray1dC::MaxAbsIndex(void) const
RealSArray1dC::Sum(void) const
RealSArray1dC::StraightSort(void)
RealSArray1dC::StraightSort(const SizeT)
RealSArray1dC::Join(const RealSArray1dC &) const
SArray1dC::Copy(void) const
SArray1dC::operator=(const SArray1dC &)
SArray1dC::SArray1d(void) const
SArray1dC::SArray1d(void)
SArray1dC::Enlarge(const IntT) const
SArray1dC::Append(const SArray1dC &)
SArray1dC::Join(const SArray1dC &) const
SArray1dC::DebugAddresses(void) const
SArray1dC::RefCounter(void) const
SArray1dC::Buffer(void)
SArray1dC::Buffer(void) const
SizeBufferAccessC::operator=(DataC *)
SizeBufferAccessC::ReferenceElm(void) const
SizeBufferAccessC::ReferenceVoid(void) const
SizeBufferAccessC::Access(void) const
SizeBufferAccessC::DataStart(void) const
SizeBufferAccessC::N(void) const
SizeBufferAccessC::Size(void) const
SizeBufferAccessC::Limits(void) const
SizeBufferAccessC::Range(void) const
SizeBufferAccessC::IMin(void) const
SizeBufferAccessC::IMax(void) const
SizeBufferAccessC::operator[](const IndexT) const
SizeBufferAccessC::operator[](const IndexT)
SizeBufferAccessC::SAccess(void) const
SizeBufferAccessC::IsEmpty(void) const
SizeBufferAccessC::Contains(const IndexT) const
SizeBufferAccessC::ShrinkHigh(const SizeT)
SizeBufferAccessC::Swap(SizeBufferAccessC &)
SizeBufferAccessC::Attach(const SizeBufferAccessC &)
SizeBufferAccessC::Attach(const BufferAccessC &,const SizeT)
SizeBufferAccessC::operator+(const SizeT) const
SizeBufferAccessC::Fill(const DataC &)
SizeBufferAccessC::CopyFrom(const SizeBufferAccessC &)
NetVectorC
 
Extension of VectorC class to add routines for neural networks
 
include "amma/Num/NetVector.hh"
User Level:Default
Library:NumModelNeuralNet
Example:NetTest.cc
Section:default.Kieron Messer
In Scope:std

Comments:

Parent Classes: Methods:
NetVectorC(const SizeT dim = 0)
Constructor of an vector of the specified size 'dim'. If dim is equal to 0, the vector is empty.

NetVectorC(const SizeT dim,const RealT a)
Constructor of the vector of the specified size 'dim'. If 'dim' is equal to 0, the vector is empty. All elements of the vector are set to be 'a'.

NetVectorC(const NetVectorC & vv)
copy constructor

NetVectorC(const VectorC & vv)
copy constructor for VectorC

NetVectorC(RealT * arr,SizeT dim)
Creates the vector of 'dim' elements. The vector is attached to the RealT array. If the array is located on the stack, the vector is not valid outside the array defining block.

NetVectorC(istream & s)
constructor from the input stream 's'

NetVectorC Copy() const
physical copy of the object

NetVectorC & operator=(const NetVectorC & vv)

~NetVectorC()
destructor

Operators


NetVectorC operator+(const NetVectorC & b) const

NetVectorC operator-(const NetVectorC & b) const

NetVectorC operator*(const NetVectorC & b) const

NetVectorC & operator+=(const NetVectorC & b)

NetVectorC & operator-=(const NetVectorC & b)

NetVectorC & operator-=(const RealT alfa)

NetVectorC & operator*=(const NetVectorC & b)

NetVectorC & operator/=(const RealT alfa)

NetVectorC operator-(const RealT b) const

NetVectorC operator*(const RealT alfa) const

NetVectorC & operator*=(const RealT alfa)

NetVectorC & SubtractElem(const RealT alfa)

Additional Methods


void SetRandom(RealT low,RealT high)
Set elements to random

RealT SqrSum() const
Square all elements and then sum them

void LogSig()
Take the log sig function of values

NetVectorC Logistic()
Returns vec * (1 - vec)

IndexT MinIndex() const
Return the minimum index of vector

RealT MinValue() const
Return the minimum value in a vector

void RemElement(IntT ind)
Return a new vector minus the element at index ind

#include "amma/Vector.hh"
VectorC Copy() const
physical copy of the object
Access to the element, to the vector. -------------------------------------

const VectorC & Vector() const
access to the constant object

VectorC & Vector()
access to the object

const VectorC & Point() const
access to the constant object

VectorC & Point()
access to the object

SizeT Dim() const
returns the number of items in the vector.

VectorC SubVector(const SizeT n) const
Returns the subvector created from the first 'n' elements of this vector. Set elements. -------------

VectorC & SetZero()
set all vector items to be 0

VectorC & Set(RealT x)
sets vector items to x

VectorC & SetLast(RealT f)
set the last element to be 'f'

VectorC & Set(const VectorC & vec)
set vector according to another one

VectorC & Set(const VectorC & vec,const IndexT n)
Sets the first 'n' items of this vector according to the vector 'vec'.

VectorC & Set(const IndexT i,const VectorC & vec,const IndexT n)
Sets the first 'n' items beginning from the i-th one of this vector according to the vector 'vec'.

VectorC & Set(const MatrixC & mat)
set items according to "mat" items

VectorC & SetUpperHalf(const MatrixC & mat)
set items according to "mat" items in its upper half

VectorC & SetOddEven(const MatrixC & mat)
set items according to "mat" items with odd or even indexes only

VectorC & SetOddEvenUpperHalf(const MatrixC & mat)
set items according to "mat" items with odd or even indexes only in its upper half

VectorC & SetRandom()
set elements to be random

VectorC & SetRandom(RealT lo,RealT hi)
set elements to be uniformly random between lo and hi

VectorC & Swap(IndexT i,IndexT j)
Swaps the elements with the indexex 'i' and 'j'.

VectorC Join(const VectorC & Oth) const
Joint *this and 'Oth' vector into a new larger vector. The new vector contains this vector first followed by the 'Oth' vector. Arithmetic Operations. ----------------------

VectorC operator+(const VectorC & b) const
Returns the sum of two vectors.

VectorC operator-(const VectorC & b) const
Returns the diference between this vector and the vector 'b'.

VectorC operator*(const RealT alfa) const
Returns the multiplication of this vector by the scalar 'alpha'.

VectorC operator*(const VectorC & b) const
Returns the vector whose elements are the results of multiplication of this vector by the vector 'b' element by element.

VectorC operator/(const RealT alfa) const
Returns the division of this vector by the scalar 'alpha'.

VectorC operator/(const VectorC & b) const
Returns the vector whose elements are the results of division of this vector by the vector 'b' element by element.

VectorC & operator+=(const VectorC & b)
add the vector 'b' to the vector

VectorC & operator+=(const RealT alpha)
add the scalar to each element of the vector

VectorC & operator-=(const VectorC & b)
subtract the vector 'b' from the vector

VectorC & operator-=(const RealT alpha)
subtract the scalar from each element of the vector

VectorC & operator*=(const RealT alpha)
multiply the vector by the scalar 'alpha'

VectorC & operator/=(const RealT alpha)
divide the vector by the scalar 'alpha'

VectorC & operator/=(const VectorC & vec)
(*this)[index] = (*this)[index]/vec[index]

VectorC & SetMul(const MatrixC & mat,const VectorC & vec)
the vector is the result of the multiplication 'mat' * 'vec'

VectorC & operator*=(const VectorC & b)
multiplication (*this)[i] *= b[i]

RealT TMul(const VectorC & b) const
multiplication 'RealT' = (*this).T() * b

MatrixC MulT(const VectorC & b) const
Multiplication 'MatrixC' = (*this) * b.T(). Vector Operations. ------------------

RealT Dot(const VectorC & v) const
scalar product of vectors

VectorC Cross(const VectorC & v) const
vector product of vectors

RealT Cross3(const VectorC & v) const
3rd coor of crossproduct

MatrixC OuterP() const
The outer product of this vector with itself. In fact, the implementation is the same one for the member function MulT().

MatrixC OuterP(const VectorC & b) const
In fact, the implementation is the same one for the member function MulT().

RealT MakeUnit()
The vector is divided by its modulus. The original modulus is returned.

RealT Modulus() const
modulus of the vector

RealT SqrEuclidDistance(const VectorC & point) const
Returns the square of Euclid distance between this point and 'point'. Useful functions. -----------------

IndexT MaxIndex() const
Returns the index of the maximum element.

IndexT FirstSmallerIndex(const RealT thr) const
Returns the index of the first element which is smaller than the threshold 'thr'. If the vector does not contain an element smaller than 'thr' the return value is set to be a size of the vector (the index of the last element + 1).

IndexT FirstZeroIndex() const
Returns the index of the first zero element. If the vector does not contain an zero element the return value is set to be a size of the vector (the index of the last element +1).

RealT Sum() const
Returns the sum all elements of the vector.

RealT Product() const
Returns the product of all elements of the vector.

VectorC & Sqrt()
All elements of the vector are changed to their square root values. It is assumed that all elements of the vector are positive or zero.

VectorC & Reciprocal()
All elements of the vector are changed to their reciprocal values. It is assumed that all elements of the vector differs from zero.

VectorC SortStraight()
The map of indexes is returned.

VectorC & FixSmallToBeZero(RealT thr = 1e-12)
All element whose absolute value is smaller than 'thr' are changed to be zero.

#include "amma/ReSArr1.hh"
RealSArray1dC Copy() const
Creates a new physical copy of the real array. Special operations. -------------------

RealSArray1dC operator*(const RealT & r) const
Multiples every item of the array by the real number 'r'.

const RealSArray1dC & operator+=(const RealSArray1dC & arr)
Adds the array 'arr' to this array. The operation is performed on the overlapping part of the arrays only. The function returns this array.

const RealSArray1dC & operator-=(const RealSArray1dC & arr)
Subtracts the array 'arr' to this array. The operation is performed on the overlapping part of the arrays only. The function returns this array.

const RealSArray1dC & operator*=(const RealT & r)
Multiplies each element of this array by the real number 'r'.

const RealSArray1dC & operator/=(const RealT & r)
Divides each element of this array by the real number 'r'.

void SetZero()
Sets all items of the array to be zero.

RealT MaxValue() const
Returns the maximum value saved in the array.

IndexT MaxIndex() const
Returns the index of the maximum value.

IndexT MinIndex() const
Returns the index of the minimum value.

IndexT MaxAbsIndex() const
Returns the index of the maximum absolute value.

RealT Sum() const
Returns the sum of all elements in the array.

RealSArray1dC & StraightSort()
Sorts the array into ascending numerical order by straight insertion. It is an N^2 routine, and should only be used for small N, say < 50.

RealSArray1dC & StraightSort(const SizeT n)
Sorts the first n element of the array into ascending numerical order by straight insertion. It is an N^2 routine, and should only be used for small 'n', say < 50.

RealSArray1dC Join(const RealSArray1dC & it) const
Join this array with another.

#include "amma/SArray1d.hh"
SArray1dC<RealT> Copy() const
Creates a new physical copy of the array.

const SArray1dC<RealT> & operator=(const SArray1dC<RealT> & vv)
Assigment, as for a BIG_OBJECT. Access to the object and its parts. -----------------------------------

const SArray1dC<RealT> & SArray1d() const
Access to the whole constant array.

SArray1dC<RealT> & SArray1d()
Access to the whole array. Modifications of the representation -----------------------------------

SArray1dC<RealT> Enlarge(const IntT factor = 2) const
Enlarges the array by item duplications. Every item is duplicated 'factor' times. The return array is extended by adding of higher indexes.

SArray1dC<RealT> & Append(const SArray1dC<RealT> & a)
This array is extended by the length of the array 'a' and the contents of both arrays are copied to it. The function supports empty arrays.

SArray1dC<RealT> Join(const SArray1dC<RealT> & Oth) const
Join this Array and another into a new Array which is returned. This does not change either of its arguments. This is placed in the array first, followed by 'Oth'. Special operations ------------------

void DebugAddresses() const
Prints addresses into 'cerrAMMA'.

const BodyRefCounterC & RefCounter() const
Returns access to reference counter.

BufferRC<RealT> & Buffer()
Access base data buffer.
Experts only.

const BufferRC<RealT> & Buffer() const
Constant access base data buffer.
Experts only.

#include "amma/SBfAcc.hh"
const SizeBufferAccessC<RealT> & operator=(RealT * bp)
Changes the reference element to the element pointed by 'bp'. Access to the object --------------------

RealT * ReferenceElm(void) const
Returns the pointer to the reference element of the attached buffer. The reference element need not to be the valid element of the buffer.

void * ReferenceVoid(void) const
Returns the pointer to the reference element of the attached buffer. The reference element need not to be the valid element of the buffer. The function is intended to be used in printing.

const BufferAccessC<RealT> & Access(void) const
Returns this object.

RealT * DataStart() const
Returns the address of the first element of the buffer.

SizeT N() const
Returns the number of elements of the array.

SizeT Size() const
Returns the number of elements of the array.

const BufferSizeC & Limits() const
Returns the usable range of indeces expressed by this object.

const BufferSizeC & Range() const
Returns the usable range of indeces expressed by this object.

IndexT IMin() const
Returns the minimum index of the range of this access.

IndexT IMax() const
Returns the maximum index of the range of this access.

const RealT & operator[](const IndexT i) const
Read-only access to the ('i'+1)-th element of the buffer.

RealT & operator[](const IndexT i)
Read-write access to the ('i'+1)-th element of the buffer.

const SizeBufferAccessC<RealT> & SAccess(void) const
Returns this object. Logical functions -----------------

BooleanT IsEmpty() const
Returns TRUE if the size of the array is zero.

BooleanT Contains(const IndexT i) const
Returns TRUE if the array contains an item with the index 'i'. Modifications of the access ---------------------------

const BufferSizeC & ShrinkHigh(const SizeT k)
Changes the number of elements by subtracting the last 'k' elements.

const SizeBufferAccessC<RealT> & Swap(SizeBufferAccessC<RealT> & a)
Exchanges the contents of this buffer with buffer 'a'.

void Attach(const SizeBufferAccessC<RealT> & b)
Changes this buffer access to have the same access rights as 'b'.

void Attach(const BufferAccessC<RealT> & b,const SizeT size)
Changes this buffer access to have the access rights as 'b' limited for 'size' elements.

SizeBufferAccessC<RealT> operator+(const SizeT i) const
Creates the new access object shifted 'i' elements to the right (towards next elements). The size is descreased to fit the the original range of this access. Modifications of the buffer contents ------------------------------------

void Fill(const RealT & d)
'd' value is assigned to all elements of the buffer.

void CopyFrom(const SizeBufferAccessC<RealT> & oth)
Copy contents of another buffer into this one.
NB. Buffers MUST be the same length.


Programmer:Kieron Messer, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001