User Documentation
Centre for Vision, Speech & Signal Processing
DEVELOP IN NAMESPACE AMMA TREE ROOT AMMA SEARCH AMMA HOME
 

  PUBLIC
DPProcess2C::DPProcess2C(void)
DPProcess2C::DPProcess2C(const DPProcess2C &)
DPProcess2C::Body(void)
DPProcess2C::Body(void) const
DPProcess2C::DPProcess2C(const RCAbstractC &)
DPProcess2C::DPProcess2C(istream &)
DPProcess2C::Apply(const In1T &,const In2T &)
DPProcess2BaseC::Body(void)
DPProcess2BaseC::Body(void) const
DPProcess2BaseC::Input1Type(void) const
DPProcess2BaseC::Input2Type(void) const
DPProcessBaseC::InputType(void) const
DPProcessBaseC::OutputType(void) const
DPProcessBaseC::IsStateless(void) const
DPProcessBaseC::OpType(void) const
DPProcessBaseC::operator=(const DPProcessBaseC &)
DPEntityC::operator=(const DPEntityC &)
DPEntityC::Body(void)
DPEntityC::Body(void) const
DPEntityC::Save(ostream &) const
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
DPProcess2C<class In1T,class In2T,class OutT>
 
Templated process handle.
 
include "amma/DP/Process2.hh"
User Level:Default
Library:DataProc
Example:exDataProc.cc
Section:Data Processing
In Scope:std

Parent Classes:

Derived Classes: Methods:
DPProcess2C()
Default constructor.

DPProcess2C(const DPProcess2C<In1T,In2T,OutT> & oth)
Copy constructor.

DPProcess2BodyC<In1T,In2T,OutT> & Body()
Access body.

const DPProcess2BodyC<In1T,In2T,OutT> & Body() const
Access body.

DPProcess2C(const RCAbstractC & abst)
Constructor from an abstract handle.

DPProcess2C(istream & in)
Stream constructor.

OutT Apply(const In1T & dat1,const In2T & dat2)
Apply operation.
NB. This may become constant in the future, but the situation isn't clear at the moment.

DPProcess2BaseBodyC & Body()
Access body.

const DPProcess2BaseBodyC & Body() const
Access body.

const type_info & Input1Type() const
Get input 1 type.

const type_info & Input2Type() const
Get input 2 type.

#include "amma/DP/Process.hh"
const type_info & InputType() const
Get input type.

const type_info & OutputType() const
Get input type.

BooleanT IsStateless() const
Is operation stateless ?

DPProcessBaseBodyC::ProcTypeT OpType() const
Operation type lossy/lossless.

const DPProcessBaseC & operator=(const DPProcessBaseC & oth)
Assignment operator.

#include "amma/DP/Entity.hh"
const DPEntityC & operator=(const DPEntityC & dat)
Assignment.

DPEntityBodyC & Body()
Access body.

const DPEntityBodyC & Body() const
Access body.

BooleanT Save(ostream & out) const

#include "amma/RCHandleA.hh"
RCAbstractC Abstract()
Create an abstract handle to this object.

BooleanT IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

BooleanT Save(ostream & out) const
Save to ostream.

RCHandleAC<DPEntityBodyC> Copy() const
Creat a deep copy of this object.
protected:

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

DPEntityBodyC & Body()
Direct access to body.

const DPEntityBodyC & Body() const
Constant access to body.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001