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Developer Documentation |
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Centre for Vision, Speech & Signal Processing |
Comments:
This implement a planner which uses the model
inversion function to try and generate a single
step plan. If this is usefull depends on the
properties of the world/model.
Parent Classes:
public VLPlannerC<class ActionT,class StateT,class DeltaT,class PrecondT>
Methods:
- VLPlannerOneStepC()
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| ind | Index of types of intererest. |
- DPProcess3BodyC<StateT,DeltaT,DPModelC<ActionT,StateT,DeltaT,PrecondT>,VLPlanC<ActionT,StateT>> & Body()
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Access body.
- const DPProcess3BodyC<StateT,DeltaT,DPModelC<ActionT,StateT,DeltaT,PrecondT>,VLPlanC<ActionT,StateT>> & Body() const
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Access body.
- VLPlanC<ActionT,StateT> Apply(const StateT & dat1,const DeltaT & dat2,const DPModelC<ActionT,StateT,DeltaT,PrecondT> & dat3)
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Apply operation.
NB. This may become constant in the future, but the situation isn't
clear at the moment.
- DPProcess3BaseBodyC & Body()
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Access body.
- const DPProcess3BaseBodyC & Body() const
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Access body.
- const type_info & Input1Type() const
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Get input 1 type.
- const type_info & Input2Type() const
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Get input 2 type.
- const type_info & Input3Type() const
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Get input 3 type.
- DPProcessBaseBodyC & Body()
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Access body.
- const DPProcessBaseBodyC & Body() const
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Access body.
- const type_info & InputType() const
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Get input type.
- const type_info & OutputType() const
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Get input type.
- BooleanT IsStateless() const
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Is operation stateless ?
- DPProcessBaseBodyC::ProcTypeT OpType() const
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Operation type lossy/lossless.
- const DPProcessBaseC & operator=(const DPProcessBaseC & oth)
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Assignment operator.
- const DPEntityC & operator=(const DPEntityC & dat)
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Assignment.
- DPEntityBodyC & Body()
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Access body.
- const DPEntityBodyC & Body() const
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Access body.
- BooleanT Save(ostream & out) const
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- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<DPEntityBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- DPEntityBodyC & Body()
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Direct access to body.
- const DPEntityBodyC & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001
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