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Developer Documentation |
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Centre for Vision, Speech & Signal Processing |
Comments:
Parent Classes:
Methods:
- RegionMotCompC()
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Default constructor
This creates an invalid handle.
- RegionMotCompC(istream & in)
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Stream constructor
This creates a new instance of the class from an input stream.
- RegionMotCompC(const ContourT & contour,const VectorC & motion_vector,const PixelC & origin)
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Constructor
- RegionMotCompC(RegionMotCompBodyC<MotModelT,ContourT> & bod)
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Body Constructor
This creates a new handle to a body class, it can be usefull if
you wish to return handles to the class from within a body function.
- RegionMotCompBodyC<MotModelT,ContourT> & Body()
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Access body.
- const RegionMotCompBodyC<MotModelT,ContourT> & Body() const
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Constant access body.
- ByteImageC GetMask(ByteGreyValueT in_label,ByteGreyValueT out_label)
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Returns the mask of the compensated region
- ContourT getcontour() const
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Returns the compensated contour points Friends -------
- ostream & operator<<(ostream & s,const RegionMotCompC<MotModelT,ContourT> & out)
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output stream operator
- istream & operator>>(istream & s,RegionMotCompC<MotModelT,ContourT> & in)
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input stream operator
- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<RegionMotCompBodyC<MotModelT,ContourT>> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<RegionMotCompBodyC<MotModelT,ContourT>> & operator=(const RCHandleC<RegionMotCompBodyC<MotModelT,ContourT>> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<RegionMotCompBodyC<MotModelT,ContourT>> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<RegionMotCompBodyC<MotModelT,ContourT>> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- RegionMotCompBodyC<MotModelT,ContourT> & Body()
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Direct access to body.
- const RegionMotCompBodyC<MotModelT,ContourT> & Body() const
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Constant access to body.
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Programmer:Ratna Rambaruth, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001
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