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  PUBLIC
RegionMotCompC::RegionMotCompC(void)
RegionMotCompC::RegionMotCompC(istream &)
RegionMotCompC::RegionMotCompC(const ContourT &,const VectorC &,const PixelC &)
RegionMotCompC::GetMask(ByteGreyValueT,ByteGreyValueT)
RegionMotCompC::getcontour(void) const
RegionMotCompC::operator<<(ostream &,const RegionMotCompC &)
RegionMotCompC::operator>>(istream &,RegionMotCompC &)
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
RegionMotCompC<class MotModelT,class ContourT>
 
Class for motion compensation of arbitrary shapes.
 
include "amma/Motion/RegionMotComp.hh"
User Level:Default
Library:Motion
Example:exRegionMotComp
Section:Image.Motion.Motion Compensation
In Scope:std

Comments:

Parent Classes: Methods:
RegionMotCompC()
Default constructor
This creates an invalid handle.

RegionMotCompC(istream & in)
Stream constructor
This creates a new instance of the class from an input stream.

RegionMotCompC(const ContourT & contour,const VectorC & motion_vector,const PixelC & origin)
Constructor

ByteImageC GetMask(ByteGreyValueT in_label,ByteGreyValueT out_label)
Returns the mask of the compensated region

ContourT getcontour() const
Returns the compensated contour points Friends -------

ostream & operator<<(ostream & s,const RegionMotCompC<MotModelT,ContourT> & out)
output stream operator

istream & operator>>(istream & s,RegionMotCompC<MotModelT,ContourT> & in)
input stream operator

#include "amma/RCHandleA.hh"
RCAbstractC Abstract()
Create an abstract handle to this object.

BooleanT IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

BooleanT Save(ostream & out) const
Save to ostream.

RCHandleAC<RegionMotCompBodyC<MotModelT,ContourT>> Copy() const
Creat a deep copy of this object.
protected:

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<RegionMotCompBodyC<MotModelT,ContourT>> & operator=(const RCHandleC<RegionMotCompBodyC<MotModelT,ContourT>> & oth)
Assignment.

BooleanT operator==(const RCHandleC<RegionMotCompBodyC<MotModelT,ContourT>> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<RegionMotCompBodyC<MotModelT,ContourT>> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

RegionMotCompBodyC<MotModelT,ContourT> & Body()
Direct access to body.

const RegionMotCompBodyC<MotModelT,ContourT> & Body() const
Constant access to body.


Programmer:Ratna Rambaruth, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001