|
User Documentation |
|
Centre for Vision, Speech & Signal Processing |
Comments:
-----------------------------------------------------
Variables:
Methods:
- SurfaceNearestC()
-
empty
- SurfaceNearestC(SurfaceC & s)
-
Construct a structure for Nearest Point Computation
Default parameters:
plane = (x,y)
du = minimum edge length
n = sqrt(no. of elements)
- SurfaceNearestC(SurfaceC & s,const OrthoProjection3to2dC plane,const Point2dC du,const Index2dC n)
-
Construct a structure for Nearest Point Computation
2D reference plane 'plane'
grid size 'n' in 2D plane
grid resolution 'du' in 2D plane
- SurfaceNearestC(const SurfaceNearestC & nn)
-
copy
- const SurfaceNearestC operator=(const SurfaceNearestC & nn)
-
assignment
- SurfaceNearestPointC NearestPoint(const Vector3dC v)
-
Nearest point on surface to v
- SurfaceNearestPointC NearestPoint(const Vector3dC v,const RealT dmax)
-
Local nearest point up to distnace dmax from v
- SurfaceNearestPointC NearestPoint(const Vector3dC v,const IntT nmax)
-
Local nearest point up to nmax buckets from v
|
Programmer:Adrian Hilton, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
|