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  PUBLIC
NumFuncC::NumFuncC(void)
NumFuncC::NumFuncC(istream &)
NumFuncC::NumFuncC(const NumFuncC &)
NumFuncC::NumFuncC(NumFuncBC &)
NumFuncC::IsA(const DPEntityC &)
NumFuncC::NumFuncC(const DPProcessBaseC &)
NumFuncC::Copy(void) const
NumFuncC::operator=(const NumFuncC &)
NumFuncC::Evaluate(const VectorC &) const
NumFuncC::Evaluate(const DListC &) const
NumFuncC::operator()(const VectorC &) const
NumFuncC::Jacobian(const VectorC &) const
NumFuncC::GetInfo(void) const
NumFuncC::GetName(void) const
NumFuncC::SizeX(void) const
NumFuncC::SizeY(void) const
NumFuncC::Save(ostream &) const
DPProcessC::Apply(const InT &)
DPProcessC::ApplyArray(const SArray1dC &,SArray1dC &)
DPProcessC::operator=(const DPProcessC &)
DPProcessC::Copy(void) const
DPProcessBaseC::InputType(void) const
DPProcessBaseC::OutputType(void) const
DPProcessBaseC::IsStateless(void) const
DPProcessBaseC::OpType(void) const
DPProcessBaseC::operator=(const DPProcessBaseC &)
DPEntityC::operator=(const DPEntityC &)
DPEntityC::Body(void)
DPEntityC::Body(void) const
DPEntityC::Save(ostream &) const
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
NumFuncC
 
Handle class for numerical functions of the form Y=f(X).
 
include "amma/Num/NumFunc.hh"
User Level:Default
Library:NumFunc
Example:testNumFunc.cc
Section:Numerical Methods.Multidimensional Functions
In Scope:std

Comments:
Base handle class for multidimensional functions of form Y=f(X) where Y and X are both vectors. Ass with all other classes in this hierarchy, it can be constructed from a stream (a previously save derived object), from another NumFuncC & (copy constructor) or from a reference to a derived implementation class.

Base class in the PatternRec hierarchy for handling all numerical functions through a common interface. Several derived classes fit different pattern recognition tasks to this format, eg model fitting, classification and cost functions for optimisation.

The advantage of using algorithms that are derived from NumFuncC is that they can be used in conjunction with the other tools in the PatternRec toolbox, eg for optimisation since the cost functions, magnitude estimators and optimisers are already implemeted.

Parent Classes: Derived Classes: Methods:
NumFuncC()
Default constructor
Creates an invalid handle.

NumFuncC(istream & in)
Constructs from stream

NumFuncC(const NumFuncC & oth)
Copy constructor

NumFuncC(NumFuncBC & oth)
Body Constructor.

BooleanT IsA(const DPEntityC & pb)
Check if an object is a NumFuncC.

NumFuncC(const DPProcessBaseC & pb)

NumFuncC Copy() const
Makes a deep copy

NumFuncC & operator=(const NumFuncC & oth)
Assignment operator

VectorC Evaluate(const VectorC & X) const
Evaluates function Y=f(X)

DListC<VectorC> Evaluate(const DListC<VectorC> & listX) const
Evaluates function Y=f(X) for a list of X

VectorC operator()(const VectorC & X) const
Evaluates function Y=f(X)

MatrixC Jacobian(const VectorC & X) const
Evaluates Jacobian df(X)/dX
Note that this is not const=0 since the base class will calculate a numerical estimate of the Jacobian using differences if the member function is not overloaded in derived classes to provide an analytical solution.

const StringC GetInfo() const
Gets string describing object

const StringC GetName() const
Gets type name of the object

UIntT SizeX() const
Input vector dimension

UIntT SizeY() const
Output vector dimension

BooleanT Save(ostream & out) const
Writes object to stream, cna be loaded using constructor

#include "amma/DP/Process.hh"
VectorC Apply(const VectorC & dat)
Apply operation.
NB. This may become constant in the future, but the situation isn't clear at the moment.

IntT ApplyArray(const SArray1dC<VectorC> & in,SArray1dC<VectorC> & out)
Streaming version.

const DPProcessC<VectorC,VectorC> operator=(const DPProcessC<VectorC,VectorC> & in)
Assignment operator

const DPProcessC<VectorC,VectorC> Copy() const
Make a copy of this process. Some type defs.

const type_info & InputType() const
Get input type.

const type_info & OutputType() const
Get input type.

BooleanT IsStateless() const
Is operation stateless ?

DPProcessBaseBodyC::ProcTypeT OpType() const
Operation type lossy/lossless.

const DPProcessBaseC & operator=(const DPProcessBaseC & oth)
Assignment operator.

#include "amma/DP/Entity.hh"
const DPEntityC & operator=(const DPEntityC & dat)
Assignment.

DPEntityBodyC & Body()
Access body.

const DPEntityBodyC & Body() const
Access body.

BooleanT Save(ostream & out) const

#include "amma/RCHandleA.hh"
RCAbstractC Abstract()
Create an abstract handle to this object.

BooleanT IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

BooleanT Save(ostream & out) const
Save to ostream.

RCHandleAC<DPEntityBodyC> Copy() const
Creat a deep copy of this object.
protected:

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

DPEntityBodyC & Body()
Direct access to body.

const DPEntityBodyC & Body() const
Constant access to body.


Programmer:Robert Crida, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001