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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Parent Classes:
Derived Classes:
Methods:
- MCErrorSegmentBaseC()
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Default constructor.
this creates an invalid handle
- MCErrorSegmentBaseC(const MultiMatchMotEstBaseC & me)
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Constructor.
- MCErrorSegmentBaseC(const MCErrorSegmentBaseC & oth)
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Default constructor.
- MCErrorSegmentBaseC Copy() const
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- ~MCErrorSegmentBaseC()
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Destructor.
- RegionSetC<VectorC> Apply(const ImageC<NumLabelC> & oth) const
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Applies filter to image and returns result
- RegionSetC<VectorC> Apply(const ImageC<NumLabelC> & dat)
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Apply operation.
NB. This may become constant in the future, but the situation isn't
clear at the moment.
- IntT ApplyArray(const SArray1dC<ImageC<NumLabelC>> & in,SArray1dC<RegionSetC<VectorC>> & out)
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Streaming version.
- const DPProcessC<ImageC<NumLabelC>,RegionSetC<VectorC>> operator=(const DPProcessC<ImageC<NumLabelC>,RegionSetC<VectorC>> & in)
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Assignment operator
- const DPProcessC<ImageC<NumLabelC>,RegionSetC<VectorC>> Copy() const
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Make a copy of this process. Some type defs.
- const type_info & InputType() const
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Get input type.
- const type_info & OutputType() const
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Get input type.
- BooleanT IsStateless() const
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Is operation stateless ?
- DPProcessBaseBodyC::ProcTypeT OpType() const
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Operation type lossy/lossless.
- const DPProcessBaseC & operator=(const DPProcessBaseC & oth)
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Assignment operator.
- const DPEntityC & operator=(const DPEntityC & dat)
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Assignment.
- DPEntityBodyC & Body()
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Access body.
- const DPEntityBodyC & Body() const
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Access body.
- BooleanT Save(ostream & out) const
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- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<DPEntityBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- DPEntityBodyC & Body()
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Direct access to body.
- const DPEntityBodyC & Body() const
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Constant access to body.
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Programmer:Ratna Rambaruth, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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