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VLModelDLBodyC::VLModelDLBodyC(void)
VLModelDLBodyC::VLModelDLBodyC(const VLModelDLBodyC &)
VLModelDLBodyC::Predict(const VLSymbC &,const VLSpaceC &) const
VLModelDLBodyC::Invert(const VLMinTermC &) const
VLModelDLBodyC::Invert(const VLSpaceC &,const VLMinTermC &)
VLModelDLBodyC::AddExample(const VLSpaceC &,const VLSymbC &,const VLMinTermC &)
VLModelDLBodyC::BuildStep(const VLMinTermC &,const VLSymbC &,const VLModelDLActionC &,BooleanT) const
DPModelBodyC::Predict(const ActionT &,const StateT &) const
DPModelBodyC::Invert(const DeltaT &) const
DPModelBodyC::Invert(const StateT &,const DeltaT &)
DPEntityBodyC::Save(ostream &) const
DPEntityBodyC::Copy(void) const
BodyRefCounterVC::Copy(void) const
BodyRefCounterVC::operator==(const BodyRefCounterVC &) const
BodyRefCounterVC::operator!=(const BodyRefCounterVC &) const
BodyRefCounterVC::Save(ostream &) const
BodyRefCounterC::AddReference(void)
BodyRefCounterC::RemoveReference(void)
BodyRefCounterC::SetConst(void) const
BodyRefCounterC::SetConst(void)
BodyRefCounterC::IsConst(void) const
BodyRefCounterC::IsNotConst(void) const
BodyRefCounterC::ToBeDeleted(void) const
BodyRefCounterC::ToBeDeletedRemoveIgnoreNoRemove(void)
BodyRefCounterC::ToBeDeletedRemove(void)
BodyRefCounterC::BodyMightBeDeleted(void) const
BodyRefCounterC::IsCountZero(void) const
BodyRefCounterC::BRCPtrCanDeleteObject(void) const
BodyRefCounterC::Count(void) const
BodyRefCounterC::operator=(const BodyRefCounterC &)
BodyRefCounterC::IsValidObject(void) const
BodyRefCounterC::UserBitTest(IntT) const
BodyRefCounterC::UserBitSet(IntT,BooleanT)
BodyRefCounterC::UserBitZero(IntT)
BodyRefCounterC::ReportBRCError(char *)
BodyRefCounterC::Hash(void) const
BodyRefCounterC::SetUndeletable(void)
BodyRefCounterC::ReportInvalidObject(char *) const
RefCounterBaseC::Label(void) const
VLModelDLBodyC
 
Decision List Model Body.
 
include "amma/Logic2/DLModel.hh"
User Level:Default
Library:VLModel
Example:exIndex.cc
Section:Logic.Model
In Scope:std

Comments:
This models each action seperatly with a decision list. Its is best used for determinstic, transparent, and synchronus enviroments.

Parent Classes: Variables:
HashARC indByAct;
indIndex of types of intererest.
Index by action type.

VLIndexC indByActSymb;
indIndex of types of intererest.
Index by act symb.

VLMinTermIndexC indByDeci;
indIndex of types of intererest.
Index by decision.

Methods:
VLModelDLBodyC()
Default constructor.
indIndex of types of intererest.

VLModelDLBodyC(const VLModelDLBodyC & oth)
Copy constructor.
indIndex of types of intererest.

VLMinTermC Predict(const VLSymbC & act,const VLSpaceC & in) const
Find the change in state is action is applied to in.
indIndex of types of intererest.

DListC<DPModelStepC<VLSymbC,VLMinTermC,VLMinTermC>> Invert(const VLMinTermC & delta) const
Find a list of possible actions that will lead to a change.
indIndex of types of intererest.
Returns a list of actions associated with a confidence. 0=No chance. 1=Definitly will.

DListC<DPModelStepC<VLSymbC,VLMinTermC,VLMinTermC>> Invert(const VLSpaceC & at,const VLMinTermC & delta)
Find a list of possible actions that will lead to a change in given state.
indIndex of types of intererest.
Returns a list of actions associated with a confidence. 0=No chance. 1=Definitly will.

BooleanT AddExample(const VLSpaceC & init,const VLSymbC & act,const VLMinTermC & delta)
Add an example.
indIndex of types of intererest.
init = Inital state. act = Action taken. delta = Change in state. Returns TRUE if model changed.

DListC<DPModelStepC<VLSymbC,VLMinTermC,VLMinTermC>> BuildStep(const VLMinTermC & delta,const VLSymbC & deci,const VLModelDLActionC & x,BooleanT inv) const
Build list of possible steps.
indIndex of types of intererest.

#include "amma/Logic2/Model.hh"
VLMinTermC Predict(const VLSymbC & act,const VLSpaceC & in) const
Find the change in state is action is applied to in.
indIndex of types of intererest.

DListC<DPModelStepC<VLSymbC,VLMinTermC,VLMinTermC>> Invert(const VLMinTermC & delta) const
Find a list of possible actions that will lead to a change.
indIndex of types of intererest.
Returns a list of actions associated with a confidence. 0=No chance. 1=Definitly will.

DListC<DPModelStepC<VLSymbC,VLMinTermC,VLMinTermC>> Invert(const VLSpaceC & at,const VLMinTermC & delta)
Find a list of possible actions that will lead to a change in given state.
indIndex of types of intererest.
Returns a list of actions associated with a confidence. 0=No chance. 1=Definitly will.

#include "amma/DP/Entity.hh"
BooleanT Save(ostream & out) const
Save to ostream.

BodyRefCounterVC & Copy() const
Creat a copy of this object.

#include "amma/BRefCntV.hh"
BodyRefCounterVC & Copy() const
Creat a copy of this object.

BooleanT operator==(const BodyRefCounterVC & oth) const
Compair identitys.

BooleanT operator!=(const BodyRefCounterVC & oth) const
Compair identitys.

BooleanT Save(ostream & out) const
Save to ostream.

#include "amma/BRefCnt.hh"
void AddReference()
Another reference to the object has been created.

void RemoveReference()
One reference to the object was deleted.
Locking scheme -------------- The object is possible to lock (to make constant). The scheme assumes that the object is created, it can be locked, after that it can only be destroyed. The locked object cannot be unlocked. This locking scheme is very useful during debugging, using assert() function, when it is necassary to check that object is treated as constant and the constancy is not violated by any casting or passing through the copy constructor of shared objects.

void SetConst(void) const
This locks the object.
Often objects you wish to lock are already const.

void SetConst(void)
This locks the object.

BooleanT IsConst(void) const
Returns TRUE if the object is locked, ie. it is assumed to be constant.

BooleanT IsNotConst(void) const
Returns TRUE if the object is unlocked.
ie. there is no special information if the object is constant or not. Counter state information -------------------------

BooleanT ToBeDeleted() const
Returns TRUE if there is only one reference to the object and the whole object or its reference counting part can be deleted.

BooleanT ToBeDeletedRemoveIgnoreNoRemove()
Decrement refrence by 1 return true if this leaves no refrences to the object.

BooleanT ToBeDeletedRemove()
Decrement refrence by 1 return true if this leaves no refrences to the object. This also checks the NoRemove flag.

BooleanT BodyMightBeDeleted() const
Returns TRUE if the reference counted part of the object can be deleted, ie. flag NOREMOVE is false .

BooleanT IsCountZero() const
Are there any refrences left ?

BooleanT BRCPtrCanDeleteObject() const
Used by BRRCPtrC to establish if an object has ZERO refrences and can be deleted.

IntT Count() const
Returns the current state of the counter, ie. how many references to this object exist.

const BodyRefCounterC & operator=(const BodyRefCounterC & b)
It has not meaning to assign object 'b' to this object because it would destroy a history of the object which is counted. So this is a dummy function.

BooleanT IsValidObject() const
Test if object is valid.
When amma check is disabled this always returns true.

BooleanT UserBitTest(IntT x) const
Test user flag.

void UserBitSet(IntT x,BooleanT setit = TRUE)
Test user flag.

void UserBitZero(IntT x)
Set bit to zero.

void ReportBRCError(char * Msg)
Report error, used in BRCPtrC.

UIntT Hash() const
Hash on address of object.

void SetUndeletable()
Make object undeletable.
Usefull to prevent recursive deleting in graph structures. Only hackers need this function.

void ReportInvalidObject(char * Msg = 0) const
Tell user about validation failure.

#include "amma/RefCBase.hh"
LabelT Label() const
Returns the label of this reference counter.
The member function is useful mainly to recognize objects during debugging. The value of the label is uniquely defined pointer.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001