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Developer Documentation |
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Centre for Vision, Speech & Signal Processing |
Comments:
Put a more detailed description of your class handle here.
You use embedded html to make it clearer in the html documentation
Parent Classes:
Methods:
- QueryControlC()
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Default constructor
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This creates an invalid handle.
You can remove this if you always want to create a full object.
- QueryControlC(istream & in)
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Stream constructor
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This creates a new instance of the class from an input stream.
- QueryControlC(const FilenameC & infile)
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Constructor
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This creates an invalid handle.
userArg should be changed to the real arguments.
- QueryControlC(QueryControlBodyC & bod)
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Body Constructor
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This creates a new handle to a body class, it can be usefull if
you wish to return handles to the class from within a body function.
- QueryControlBodyC & Body()
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Access body.
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This isn't really needed, they're just to ensure
all derived classes work properly.
- const QueryControlBodyC & Body() const
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Constant access body.
| ind | Index of types of intererest. |
This isn't really needed, they're just to ensure
all derived classes work properly.
- RGBImageC QueryImage() const
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- FilenameC QueryFile() const
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- void SetQueryFile(const FilenameC & fn)
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- QueryCanvasDataC CanvasData()
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- GUICanvasC Canvas()
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Access to the canvas
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- void PaintImage() const
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Draw the image onto the canvas
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- GUITextEntryC TextEntry() const
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Dummy function. Friends -------
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- ostream & operator<<(ostream & s,const QueryControlC & out)
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output stream operator
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- istream & operator>>(istream & s,QueryControlC & in)
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input stream operator
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- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<QueryControlBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<QueryControlBodyC> & operator=(const RCHandleC<QueryControlBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<QueryControlBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<QueryControlBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- QueryControlBodyC & Body()
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Direct access to body.
- const QueryControlBodyC & Body() const
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Constant access to body.
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Programmer:Kieron J Messer, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001
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