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Developer Documentation |
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Centre for Vision, Speech & Signal Processing |
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PUBLIC |
MultiMatchMotEstBaseC::MultiMatchMotEstBaseC(void)
MultiMatchMotEstBaseC::MultiMatchMotEstBaseC(istream &)
MultiMatchMotEstBaseC::MultiMatchMotEstBaseC(MultiMatchMotEstBaseBodyC &)
MultiMatchMotEstBaseC::Body(void)
MultiMatchMotEstBaseC::Body(void) const
MultiMatchMotEstBaseC::Estimate(const IntImageC &,int,const PixelC &) const
MultiMatchMotEstBaseC::Estimate(const ImageC &,NumLabelC,const PixelC &) const
MultiMatchMotEstBaseC::GetMCError(const VectorC &,const IntImageC &,int,const PixelC &) const
MultiMatchMotEstBaseC::GetMCError(const VectorC &,const ImageC &,NumLabelC,const PixelC &) const
MultiMatchMotEstBaseC::GetAbsDiffImage(const VectorC &,const IntImageC &,int,const PixelC &) const
MultiMatchMotEstBaseC::GetAbsDiffImage(const VectorC &,const ImageC &,NumLabelC,const PixelC &) const
MultiMatchMotEstBaseC::operator<<(ostream &,const MultiMatchMotEstBaseC &)
MultiMatchMotEstBaseC::operator>>(istream &,MultiMatchMotEstBaseC &)
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
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Comments:
Put a more detailed description of your class handle here.
You use embedded html to make it clearer in the html documentation
Parent Classes:
Derived Classes:
Methods:
- MultiMatchMotEstBaseC()
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Default constructor
This creates an invalid handle.
You can remove this if you always want to create a full object.
- MultiMatchMotEstBaseC(istream & in)
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Constructor
This creates an invalid handle.
userArg should be changed to the real arguments.
- MultiMatchMotEstBaseC(MultiMatchMotEstBaseBodyC & bod)
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Body Constructor
This creates a new handle to a body class, it can be usefull if
you wish to return handles to the class from within a body function.
- MultiMatchMotEstBaseBodyC & Body()
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Access body.
This isn't really needed, they're just to ensure
all derived classes work properly.
- const MultiMatchMotEstBaseBodyC & Body() const
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Constant access body.
This isn't really needed, they're just to ensure
all derived classes work properly.
- VectorC Estimate(const IntImageC & mask,int in_label,const PixelC & origin) const
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Estimate the motion vector
- VectorC Estimate(const ImageC<NumLabelC> & mask,NumLabelC in_label,const PixelC & origin) const
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Estimate the motion vector
- DoubleImageC GetMCError(const VectorC & dP,const IntImageC & mask,int in_label,const PixelC & origin) const
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Returns the motion compensated error
- DoubleImageC GetMCError(const VectorC & dP,const ImageC<NumLabelC> & mask,NumLabelC in_label,const PixelC & origin) const
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Returns the motion compensated error
- DoubleImageC GetAbsDiffImage(const VectorC & dP,const IntImageC & mask,int in_label,const PixelC & origin) const
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Returns the motion compensated absolute difference
- DoubleImageC GetAbsDiffImage(const VectorC & dP,const ImageC<NumLabelC> & mask,NumLabelC in_label,const PixelC & origin) const
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Returns the motion compensated absolute difference Friends -------
- ostream & operator<<(ostream & s,const MultiMatchMotEstBaseC & out)
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output stream operator
- istream & operator>>(istream & s,MultiMatchMotEstBaseC & in)
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input stream operator
- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<MultiMatchMotEstBaseBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<MultiMatchMotEstBaseBodyC> & operator=(const RCHandleC<MultiMatchMotEstBaseBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<MultiMatchMotEstBaseBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<MultiMatchMotEstBaseBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- MultiMatchMotEstBaseBodyC & Body()
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Direct access to body.
- const MultiMatchMotEstBaseBodyC & Body() const
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Constant access to body.
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Programmer:Ratna Rambaruth, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001
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