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IPConvolveC::IPConvolveC(void)
IPConvolveC::IPConvolveC(const Array1dC &,DirnT,ResizeT,PadT)
DPProcessC::Body(void)
DPProcessC::Body(void) const
DPProcessC::Apply(const InT &)
DPProcessC::ApplyArray(const SArray1dC &,SArray1dC &)
DPProcessC::operator=(const DPProcessC &)
DPProcessC::Copy(void) const
DPProcessBaseC::Body(void)
DPProcessBaseC::Body(void) const
DPProcessBaseC::InputType(void) const
DPProcessBaseC::OutputType(void) const
DPProcessBaseC::IsStateless(void) const
DPProcessBaseC::OpType(void) const
DPProcessBaseC::operator=(const DPProcessBaseC &)
DPEntityC::operator=(const DPEntityC &)
DPEntityC::Body(void)
DPEntityC::Body(void) const
DPEntityC::Save(ostream &) const
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
IPConvolveC<class PixelT,class CoeffT>
 
Convolves an image with a 1-D mask
 
include "amma/Image/IPConvolve.hh"
User Level:Default
Library:IPLinear
Example:exIPConv.cc
Section:Image.Image Processing.Spatial_Filters
In Scope:std

Comments:

The mask type is separately templated, so that you can use any combination of pixel and mask types, provided multiplication between them is supported.

See namespace IPSpatFilterN (or IPSpatFilterC for now) for parameter typedefs.

If you have odd and symetric masks use class as it is quicker.

Parent Classes: Methods:
IPConvolveC()
Default constructor.
Creates an invalid handle.

IPConvolveC(const Array1dC<CoeffT> & Coeffs,DirnT Direction,ResizeT Resize = Erode,PadT Pad = PBRescale)
Constructor with all params
Coeffsarray of filter coefficients
Otherwisesee IPSpatFilterC
See IPSpatFilterN for explanation of parameter values

#include "amma/DP/Process.hh"
DPProcessBodyC<NumImageC<PixelT>,NumImageC<PixelT>> & Body()
Access body.

const DPProcessBodyC<NumImageC<PixelT>,NumImageC<PixelT>> & Body() const
Access body.

NumImageC<PixelT> Apply(const NumImageC<PixelT> & dat)
Apply operation.
NB. This may become constant in the future, but the situation isn't clear at the moment.

IntT ApplyArray(const SArray1dC<NumImageC<PixelT>> & in,SArray1dC<NumImageC<PixelT>> & out)
Streaming version.

const DPProcessC<NumImageC<PixelT>,NumImageC<PixelT>> operator=(const DPProcessC<NumImageC<PixelT>,NumImageC<PixelT>> & in)
Assignment operator

const DPProcessC<NumImageC<PixelT>,NumImageC<PixelT>> Copy() const
Make a copy of this process. Some type defs.

DPProcessBaseBodyC & Body()
Access body.

const DPProcessBaseBodyC & Body() const
Access body.

const type_info & InputType() const
Get input type.

const type_info & OutputType() const
Get input type.

BooleanT IsStateless() const
Is operation stateless ?

DPProcessBaseBodyC::ProcTypeT OpType() const
Operation type lossy/lossless.

const DPProcessBaseC & operator=(const DPProcessBaseC & oth)
Assignment operator.

#include "amma/DP/Entity.hh"
const DPEntityC & operator=(const DPEntityC & dat)
Assignment.

DPEntityBodyC & Body()
Access body.

const DPEntityBodyC & Body() const
Access body.

BooleanT Save(ostream & out) const

#include "amma/RCHandleA.hh"
RCAbstractC Abstract()
Create an abstract handle to this object.

BooleanT IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

BooleanT Save(ostream & out) const
Save to ostream.

RCHandleAC<DPEntityBodyC> Copy() const
Creat a deep copy of this object.
protected:

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

DPEntityBodyC & Body()
Direct access to body.

const DPEntityBodyC & Body() const
Constant access to body.


Programmer:Kieron Messer, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001