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DPSeqSliceBodyC::DPSeqSliceBodyC(IntT,IntT)
DPSeqSliceBodyC::DPSeqSliceBodyC(const DPSeqSliceBodyC &)
DPSeqSliceBodyC::Get(void)
DPSeqSliceBodyC::Get(DataT &)
DPSeqSliceBodyC::IsGetReady(void) const
DPSeqSliceBodyC::IsGetEOS(void) const
DPSeqSliceBodyC::Copy(void) const
DPIStreamOpBodyC::IsGetReady(void) const
DPIStreamOpBodyC::IsGetEOS(void) const
DPIStreamOpBodyC::ConnectedTo(void) const
DPIStreamOpBodyC::Input(void)
DPSeqSliceBaseBodyC::FrameLimit(void) const
DPSeqSliceBaseBodyC::FrameCount(void) const
DPSeqSliceBaseBodyC::Dummy(void)
DPIPortBodyC::Get(void)
DPIPortBodyC::Get(DataT &)
DPIPortBodyC::GetArray(SArray1dC &)
DPIPortBodyC::InputType(void) const
DPIPortBodyC::Save(ostream &) const
DPIPortBodyC::Discard(void)
DPEntityBodyC::Save(ostream &) const
DPEntityBodyC::Copy(void) const
DPIPortBaseBodyC::IsGetReady(void) const
DPIPortBaseBodyC::IsGetEOS(void) const
DPIPortBaseBodyC::InputType(void) const
DPIPortBaseBodyC::Save(ostream &) const
DPIPortBaseBodyC::Discard(void)
BodyRefCounterVC::Copy(void) const
BodyRefCounterVC::operator==(const BodyRefCounterVC &) const
BodyRefCounterVC::operator!=(const BodyRefCounterVC &) const
BodyRefCounterVC::Save(ostream &) const
DPPortBodyC::IsAsync(void) const
DPPortBodyC::Save(ostream &) const
DPPortBodyC::ConnectedTo(void) const
DPPortBodyC::GetAttr(const StringC &,StringC &)
DPPortBodyC::SetAttr(const StringC &,const StringC &)
BodyRefCounterC::AddReference(void)
BodyRefCounterC::RemoveReference(void)
BodyRefCounterC::SetConst(void) const
BodyRefCounterC::SetConst(void)
BodyRefCounterC::IsConst(void) const
BodyRefCounterC::IsNotConst(void) const
BodyRefCounterC::ToBeDeleted(void) const
BodyRefCounterC::ToBeDeletedRemoveIgnoreNoRemove(void)
BodyRefCounterC::ToBeDeletedRemove(void)
BodyRefCounterC::BodyMightBeDeleted(void) const
BodyRefCounterC::IsCountZero(void) const
BodyRefCounterC::BRCPtrCanDeleteObject(void) const
BodyRefCounterC::Count(void) const
BodyRefCounterC::operator=(const BodyRefCounterC &)
BodyRefCounterC::IsValidObject(void) const
BodyRefCounterC::UserBitTest(IntT) const
BodyRefCounterC::UserBitSet(IntT,BooleanT)
BodyRefCounterC::UserBitZero(IntT)
BodyRefCounterC::ReportBRCError(char *)
BodyRefCounterC::Hash(void) const
BodyRefCounterC::SetUndeletable(void)
BodyRefCounterC::ReportInvalidObject(char *) const
DPEntityBodyC::Save(ostream &) const
DPEntityBodyC::Copy(void) const
RefCounterBaseC::Label(void) const
DPSeqSliceBodyC<class DataT>
 
SeqSlice body.
 
include "amma/DP/SeqSlice.hh"
User Level:Default
Library:DPTools
Example:exDPSplit.cc
Section:Data Processing.Component
In Scope:std

Comments:
Cut out a fixed length sequence.

Parent Classes: Methods:
DPSeqSliceBodyC(IntT nframeLimit = -1,IntT startPos = -1)
Constructor

DPSeqSliceBodyC(const DPSeqSliceBodyC<DataT> & oth)
Copy Constructor

DataT Get()
Process next piece of data.

BooleanT Get(DataT & outbuff)
Process some data.

BooleanT IsGetReady() const

BooleanT IsGetEOS() const
Has the End Of Stream been reached ?
TRUE = yes.

BodyRefCounterVC & Copy() const
Creat a copy of this object.

#include "amma/DP/StreamOp.hh"
BooleanT IsGetReady() const
Is some data ready ?
TRUE = yes.

BooleanT IsGetEOS() const
Has the End Of Stream been reached ?
TRUE = yes.

DPPortC ConnectedTo() const
What does this connect to ?

DPIPortC<DataT> & Input()
Access input port.

#include "amma/DP/SeqSlice.hh"
IntT FrameLimit() const
Get the frame limit.

IntT FrameCount() const
Get the current frame count.

void Dummy(void)
Dummy func.

#include "amma/DP/Port.hh"
DataT Get()
Get next piece of data.
May block if not ready, or it could throw an DataNotReadyC exception. NB. This function MUST be provided by client class.

BooleanT Get(DataT & buff)
Try and get next piece of data.
This may not NOT block, if no data is ready it will return FALSE, and not set buff. NB. The default version of this function uses the Get() method defined above and so need not be provided by derived classes.

IntT GetArray(SArray1dC<DataT> & data)
Get an array of data from stream.
returns the number of elements succesfully processed. NB. This need NOT be overridden in client classes unless fast handling of arrays of data elements is required.

const type_info & InputType() const
Input type.

BooleanT Save(ostream & out) const
Save to ostream.

BooleanT Discard()
Discard the next input datum.

#include "amma/DP/Entity.hh"
BooleanT Save(ostream & out) const
Save to ostream.

BodyRefCounterVC & Copy() const
Creat a copy of this object.

#include "amma/DP/Port.hh"
BooleanT IsGetReady() const
Is some data ready ?
TRUE = yes. Defaults to !IsGetEOS().

BooleanT IsGetEOS() const
Has the End Of Stream been reached ?
TRUE = yes.

const type_info & InputType() const
Input type.

BooleanT Save(ostream & out) const
Save to ostream.

BooleanT Discard()
Discard the next input datum.

#include "amma/BRefCntV.hh"
BodyRefCounterVC & Copy() const
Creat a copy of this object.

BooleanT operator==(const BodyRefCounterVC & oth) const
Compair identitys.

BooleanT operator!=(const BodyRefCounterVC & oth) const
Compair identitys.

BooleanT Save(ostream & out) const
Save to ostream.

#include "amma/DP/Port.hh"
BooleanT IsAsync() const
Does port work asynchronously ?

BooleanT Save(ostream & out) const
Save to ostream.

DPPortC ConnectedTo() const
Is this port connected to another ?
If not returns invalid handle.

BooleanT GetAttr(const StringC & attrName,StringC & attrValue)
Get a stream attribute.
Returns false if the attribute name is unknown. This is for handling stream attributes such as frame rate, and compression ratios.

BooleanT SetAttr(const StringC & attrName,const StringC & attrValue)
Set a stream attribute.
Returns false if the attribute name is unknown. This is for handling stream attributes such as frame rate, and compression ratios.

#include "amma/BRefCnt.hh"
void AddReference()
Another reference to the object has been created.

void RemoveReference()
One reference to the object was deleted.
Locking scheme -------------- The object is possible to lock (to make constant). The scheme assumes that the object is created, it can be locked, after that it can only be destroyed. The locked object cannot be unlocked. This locking scheme is very useful during debugging, using assert() function, when it is necassary to check that object is treated as constant and the constancy is not violated by any casting or passing through the copy constructor of shared objects.

void SetConst(void) const
This locks the object.
Often objects you wish to lock are already const.

void SetConst(void)
This locks the object.

BooleanT IsConst(void) const
Returns TRUE if the object is locked, ie. it is assumed to be constant.

BooleanT IsNotConst(void) const
Returns TRUE if the object is unlocked.
ie. there is no special information if the object is constant or not. Counter state information -------------------------

BooleanT ToBeDeleted() const
Returns TRUE if there is only one reference to the object and the whole object or its reference counting part can be deleted.

BooleanT ToBeDeletedRemoveIgnoreNoRemove()
Decrement refrence by 1 return true if this leaves no refrences to the object.

BooleanT ToBeDeletedRemove()
Decrement refrence by 1 return true if this leaves no refrences to the object. This also checks the NoRemove flag.

BooleanT BodyMightBeDeleted() const
Returns TRUE if the reference counted part of the object can be deleted, ie. flag NOREMOVE is false .

BooleanT IsCountZero() const
Are there any refrences left ?

BooleanT BRCPtrCanDeleteObject() const
Used by BRRCPtrC to establish if an object has ZERO refrences and can be deleted.

IntT Count() const
Returns the current state of the counter, ie. how many references to this object exist.

const BodyRefCounterC & operator=(const BodyRefCounterC & b)
It has not meaning to assign object 'b' to this object because it would destroy a history of the object which is counted. So this is a dummy function.

BooleanT IsValidObject() const
Test if object is valid.
When amma check is disabled this always returns true.

BooleanT UserBitTest(IntT x) const
Test user flag.

void UserBitSet(IntT x,BooleanT setit = TRUE)
Test user flag.

void UserBitZero(IntT x)
Set bit to zero.

void ReportBRCError(char * Msg)
Report error, used in BRCPtrC.

UIntT Hash() const
Hash on address of object.

void SetUndeletable()
Make object undeletable.
Usefull to prevent recursive deleting in graph structures. Only hackers need this function.

void ReportInvalidObject(char * Msg = 0) const
Tell user about validation failure.

#include "amma/DP/Entity.hh"
BooleanT Save(ostream & out) const
Save to ostream.

BodyRefCounterVC & Copy() const
Creat a copy of this object.

#include "amma/RefCBase.hh"
LabelT Label() const
Returns the label of this reference counter.
The member function is useful mainly to recognize objects during debugging. The value of the label is uniquely defined pointer.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001