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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Comments:
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Silly composite class for Graph.
Parent Classes:
Methods:
- VLNLPStepInf()
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| ind | Index of types of intererest. |
- VLNLPStepInf(const VLNLPStepInf & oth)
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| ind | Index of types of intererest. |
- VLNLPStepInf(const VLStepC & oth)
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| ind | Index of types of intererest. |
- VLStepC NewVarDup(const VLBindLst & PreBinds) const
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Create a duplicate of the step with new variables.
| ind | Index of types of intererest. |
- StringC Name() const
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| ind | Index of types of intererest. |
- VLMinTermC & PreCond()
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Access precondition.
| ind | Index of types of intererest. |
- const VLMinTermC & PreCond() const
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Access precondition.
| ind | Index of types of intererest. |
- VLSymbC & Action()
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Access action.
| ind | Index of types of intererest. |
- const VLSymbC & Action() const
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Access action.
| ind | Index of types of intererest. |
- VLMinTermC & Outcome()
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Access Outcome
| ind | Index of types of intererest. |
- const VLMinTermC & Outcome() const
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Access Outcome
| ind | Index of types of intererest. |
- RealT & Confidence()
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Access condifdence in information.
| ind | Index of types of intererest. |
- RealT Confidence() const
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Access condifdence in information.
| ind | Index of types of intererest. |
- StringC Name() const
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Create a human readable description of step.
| ind | Index of types of intererest. |
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<DPModelStepBodyC<ActionT,DeltaT,PrecondT>> & operator=(const RCHandleC<DPModelStepBodyC<ActionT,DeltaT,PrecondT>> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<DPModelStepBodyC<ActionT,DeltaT,PrecondT>> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<DPModelStepBodyC<ActionT,DeltaT,PrecondT>> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- DPModelStepBodyC<ActionT,DeltaT,PrecondT> & Body()
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Direct access to body.
- const DPModelStepBodyC<ActionT,DeltaT,PrecondT> & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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