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VLBindLstC::VLBindLstC(void)
VLBindLstC::VLBindLstC(BooleanT)
VLBindLstC::VLBindLstC(const VLBindLst &)
VLBindLstC::AddLst(const VLBindLst &)
VLBindLstC::Bind(const VLSymbC &,const VLSymbC &)
VLBindLstC::DeRef(const VLSymbC &) const
VLBindLstC::Value(const VLSymbC &) const
VLBindLstC::IsFree(const VLSymbC &) const
VLBindLstC::IsBound(const VLSymbC &) const
VLBindLstC::GetMark(void) const
VLBindLstC::Mark(void) const
VLBindLstC::Unbind(BindMark)
VLBindLstC::Check(BindMark) const
VLBindLstC::Name(void) const
VLBindLstC::IsEmpty(void) const
VLBindLstC::operator==(const VLBindLst &) const
VLBindLstC::Empty(void)
RCWrapC::IsA(const RCWrapBaseC &)
RCWrapC::Copy(void) const
RCWrapC::Data(void)
RCWrapC::Data(void) const
RCWrapC::operator T &(void)
RCWrapC::operator const T &(void) const
RCWrapBaseC::Body(void)
RCWrapBaseC::Body(void) const
RCWrapBaseC::DataType(void) const
RCWrapBaseC::Save(ostream &) const
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
VLBindLstC
 
Refrence counted version of a bind list.
 
include "amma/Logic2/LBindLst.hh"
User Level:Default
Library:VLBasic
Example:SockServer.cc
Section:Logic.Basic
In Scope:std

Comments:
Big object.

Parent Classes: Typedefs:
typedef VLBindLst::BindMark BindMark;
Bind mark type.

Methods:
VLBindLstC()
Default constructor.
Creates an invalid handle.

VLBindLstC(BooleanT makeBod)
Constructor, make a default instance of VLBindLst.

VLBindLstC(const VLBindLst & oth)
Constructor, Make a COPY of an existing bind list.

BooleanT AddLst(const VLBindLst & other)
Add list of binds, check for consistancy.
Ret:False=Incosistant.

BooleanT Bind(const VLSymbC & var,const VLSymbC & val)
Bind varibale Var to Val.

VLSymbC DeRef(const VLSymbC & var) const
De-refrence a variable.

VLSymbC Value(const VLSymbC & oth) const
Lookup the value of a symb.
Derefrence if its a variable.

BooleanT IsFree(const VLSymbC & var) const
Is a variable free ?

BooleanT IsBound(const VLSymbC & var) const
Is a variable bound ?

BindMark GetMark(void) const
Mark the current binds.
OBSOLETE: Use 'Mark'.

BindMark Mark(void) const
Mark the current binds.

BooleanT Unbind(BindMark to)
Undo binds until BindMark.

BooleanT Check(BindMark to) const
Check BindMark is valid.

StringC Name() const
Turn it into a string.

BooleanT IsEmpty(void) const
Is this BindLst empty ?

BooleanT operator==(const VLBindLst & oth) const
Is this BindLst equal to another ?

void Empty(void)
Empty table of all binds.

#include "amma/RCWrap.hh"
BooleanT IsA(const RCWrapBaseC & oth)
Test if RCWrapBase is derived from this wrap type.
Returns true if it is.

RCWrapC<VLBindLst> Copy() const
Make a copy.

VLBindLst & Data()
Access data, explicitly

const VLBindLst & Data() const
Access data, explicitly

operator VLBindLst &()
Access object.

operator const VLBindLst &() const
Access object.

RCWrapBaseBodyC & Body()
Access body.

const RCWrapBaseBodyC & Body() const
Const access to body.

const type_info & DataType() const
Type of object held.

BooleanT Save(ostream & sout) const
Write contained object to stream.

#include "amma/RCHandleA.hh"
RCAbstractC Abstract()
Create an abstract handle to this object.

BooleanT IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

BooleanT Save(ostream & out) const
Save to ostream.

RCHandleAC<RCWrapBaseBodyC> Copy() const
Creat a deep copy of this object.
protected:

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<RCWrapBaseBodyC> & operator=(const RCHandleC<RCWrapBaseBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<RCWrapBaseBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<RCWrapBaseBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

RCWrapBaseBodyC & Body()
Direct access to body.

const RCWrapBaseBodyC & Body() const
Constant access to body.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001