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  PUBLIC
TrackVectorC::TrackVectorC(RealT,MatchVecC)
DPProcessC::Apply(const InT &)
DPProcessC::ApplyArray(const SArray1dC &,SArray1dC &)
DPProcessC::operator=(const DPProcessC &)
DPProcessC::Copy(void) const
DPProcessBaseC::InputType(void) const
DPProcessBaseC::OutputType(void) const
DPProcessBaseC::IsStateless(void) const
DPProcessBaseC::OpType(void) const
DPProcessBaseC::operator=(const DPProcessBaseC &)
DPEntityC::operator=(const DPEntityC &)
DPEntityC::Body(void)
DPEntityC::Body(void) const
DPEntityC::Save(ostream &) const
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
TrackVectorC
 
Vector Tracker.
 
include "amma/Num/TrackVec.hh"
User Level:Default
Library:Track
Example: doNumClassComb.cc
Section:Tracking
In Scope:std

Comments:
The input to this class should be an SArray1dC and the output will be DListC >. See the definition of TrackObjectC for how to use the results.

Parent Classes: Methods:
TrackVectorC(RealT deadTime = 1,MatchVecC match = MatchVecC(NumMagnitudeEuclideanC()))
Default constructor.

#include "amma/DP/Process.hh"
DListC<TrackObjectC<ModelT,FeatT,TimeT>> Apply(const Tuple2C<SArray1dC<FeatT>,TimeT> & dat)
Apply operation.
NB. This may become constant in the future, but the situation isn't clear at the moment.

IntT ApplyArray(const SArray1dC<Tuple2C<SArray1dC<FeatT>,TimeT>> & in,SArray1dC<DListC<TrackObjectC<ModelT,FeatT,TimeT>>> & out)
Streaming version.

const DPProcessC<Tuple2C<SArray1dC<FeatT>,TimeT>,DListC<TrackObjectC<ModelT,FeatT,TimeT>>> operator=(const DPProcessC<Tuple2C<SArray1dC<FeatT>,TimeT>,DListC<TrackObjectC<ModelT,FeatT,TimeT>>> & in)
Assignment operator

const DPProcessC<Tuple2C<SArray1dC<FeatT>,TimeT>,DListC<TrackObjectC<ModelT,FeatT,TimeT>>> Copy() const
Make a copy of this process. Some type defs.

const type_info & InputType() const
Get input type.

const type_info & OutputType() const
Get input type.

BooleanT IsStateless() const
Is operation stateless ?

DPProcessBaseBodyC::ProcTypeT OpType() const
Operation type lossy/lossless.

const DPProcessBaseC & operator=(const DPProcessBaseC & oth)
Assignment operator.

#include "amma/DP/Entity.hh"
const DPEntityC & operator=(const DPEntityC & dat)
Assignment.

DPEntityBodyC & Body()
Access body.

const DPEntityBodyC & Body() const
Access body.

BooleanT Save(ostream & out) const

#include "amma/RCHandleA.hh"
RCAbstractC Abstract()
Create an abstract handle to this object.

BooleanT IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

BooleanT Save(ostream & out) const
Save to ostream.

RCHandleAC<DPEntityBodyC> Copy() const
Creat a deep copy of this object.
protected:

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

DPEntityBodyC & Body()
Direct access to body.

const DPEntityBodyC & Body() const
Constant access to body.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001