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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Comments:
Put a more detailed description of your class handle here.
You use embedded html to make it clearer in the html documentation
Parent Classes:
Methods:
- SimplexC(istream & in)
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Stream constructor
This creates a new instance of the class from an input stream.
- SimplexC(IntT ndim)
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Constructor
- SimplexC(const SimplexC & oth)
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- void Initialise(const VectorC & Xmin,const VectorC & Xmax)
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- void SetHiLoVertices()
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- void CalculateSum()
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Calculates the sum of the vertices; used in extrapolation operation
- VectorC Extrapolate(RealT fac) const
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Extrapolates by a factor 'fac' through the face of the simplex across from the high point; does not modify the simplex - just returns the candidate vertex
- SArray1dC<VectorC> MultiContract()
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Contract around the lowest (best) point.
- RealT GetYhi() const
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- VectorC GetPhi() const
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- RealT GetYnhi() const
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- RealT GetYlo() const
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- IndexC GetIlo() const
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- SArray1dC<VectorC> GetVertices() const
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- VectorC & Values()
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- void ReplaceHi(const VectorC & ptry,RealT ytry)
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- ostream & operator<<(ostream & s,const SimplexC & out)
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output stream operator
- istream & operator>>(istream & s,SimplexC & in)
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input stream operator
- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<SimplexBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<SimplexBodyC> & operator=(const RCHandleC<SimplexBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<SimplexBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<SimplexBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- SimplexBodyC & Body()
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Direct access to body.
- const SimplexBodyC & Body() const
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Constant access to body.
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Programmer:Ratna Rambaruth, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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