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PPoint3dC::PPoint3dC(void)
PPoint3dC::PPoint3dC(CCoordT,CCoordT,CCoordT)
PPoint3dC::PPoint3dC(const Point3dC &)
PPoint3dC::PPoint3dC(const Vector3dC &)
PPoint3dC::PPoint3dC(PCoordT,PCoordT,PCoordT,PCoordT)
PPoint3dC::PPoint3dC(const PPointPlane3dC &)
PPoint3dC::PPoint3dC(const PPointPlane3dC &,const PPointPlane3dC &,const PPointPlane3dC &)
PPoint3dC::PPoint3dC(const PPoint3dC &)
PPoint3dC::operator=(const PPoint3dC &)
PPoint3dC::PPoint3d(void) const
PPoint3dC::PPoint3d(void)
PPoint3dC::IsIdeal(void) const
PPoint3dC::IsColinear(const PPoint3dC &,const PPoint3dC &) const
PPoint3dC::operator+=(const PPoint3dC &)
PPoint3dC::operator-=(const PPoint3dC &)
PPoint3dC::operator*=(const RealT)
PPoint3dC::operator/=(const RealT)
PPoint3dC::operator+(const PPoint3dC &) const
PPoint3dC::operator*(const RealT) const
PPoint3dC::operator/(const RealT) const
PPoint3dC::Translation(const PPoint3dC &) const
PPointPlane3dC::operator=(const PPointPlane3dC &)
PPointPlane3dC::operator[](IndexT) const
PPointPlane3dC::operator[](IndexT)
PPointPlane3dC::operator()(IndexT) const
PPointPlane3dC::Scale(void) const
PPointPlane3dC::P1(void) const
PPointPlane3dC::P2(void) const
PPointPlane3dC::P3(void) const
PPointPlane3dC::P4(void) const
PPointPlane3dC::P1(void)
PPointPlane3dC::P2(void)
PPointPlane3dC::P3(void)
PPointPlane3dC::P4(void)
PPointPlane3dC::X(void) const
PPointPlane3dC::Y(void) const
PPointPlane3dC::Z(void) const
PPointPlane3dC::Point3d(void) const
PPointPlane3dC::PPointPlane3d(void) const
PPointPlane3dC::PPointPlane3d(void)
PPointPlane3dC::operator==(const PPointPlane3dC &) const
PPointPlane3dC::operator!=(const PPointPlane3dC &) const
PPointPlane3dC::IsIdealPoint(void) const
PPointPlane3dC::IsIdealPlane(void) const
PPointPlane3dC::IsValid(void) const
PPointPlane3dC::Set(const PPointPlane3dC &)
PPointPlane3dC::Set(const PCoordT,const PCoordT,const PCoordT,const PCoordT)
PPointPlane3dC::MaxIndex(void) const
PPointPlane3dC::MinIndex(void) const
PPointPlane3dC::AbsMaxIndex(void) const
PPointPlane3dC::AbsMinIndex(void) const
PPointPlane3dC::Sum(void) const
PPointPlane3dC::SumAbs(void) const
PPointPlane3dC::operator+=(const PPointPlane3dC &)
PPointPlane3dC::operator-=(const PPointPlane3dC &)
PPointPlane3dC::operator*=(const RealT)
PPointPlane3dC::operator/=(const RealT)
PPointPlane3dC::operator+(const PPointPlane3dC &) const
PPointPlane3dC::operator*(const RealT) const
PPointPlane3dC::operator/(const RealT) const
PPointPlane3dC::operator&(const PPointPlane3dC &) const
PPoint3dC
 
Point in 3D projective space
 
include "amma/PPoint3d.hh"
User Level:Default
Library:Mpg3
Example:exMat2d.cc
Section:Geometry.Projective.3-D
In Scope:std

Comments:
The class represents a point in 3 dimensional projective space. The point contains 4 real numbers which serve as its projective coordinates.

Parent Classes: Typedefs:
typedef PPointPlane3dC::PCoordT PCoordT;
A projective coordinate.

typedef PPointPlane3dC::CCoordT CCoordT;
An cartesian coordinate.

Methods:
PPoint3dC()
Constructs the point whose coordinates are zeros, eg. non-existing projective point.

PPoint3dC(CCoordT x,CCoordT y,CCoordT z)
Constructs the point (x, y, z, 1).

PPoint3dC(const Point3dC & p)
Construct the projective point (p.X(), p.Y(), p.Z(), 1).

PPoint3dC(const Vector3dC & v)
Construct the projective point (v.X(), v.Y(), v.Z(), 0).

PPoint3dC(PCoordT p0,PCoordT p1,PCoordT p2,PCoordT p3)
Constructs the point (p1, p2, p3, p4).

PPoint3dC(const PPointPlane3dC & p)
Constructs the point from the point/plane object 'p'.

PPoint3dC(const PPointPlane3dC & p0,const PPointPlane3dC & p1,const PPointPlane3dC & p2)
Constructs the point of intersection of three projective planes 'p0', 'p1', and 'p2'.

PPoint3dC(const PPoint3dC & p)
Copy constructor.

const PPoint3dC & operator=(const PPoint3dC & p)
Assigment of point. Access to the object. ---------------------

const PPoint3dC & PPoint3d() const
Access to this constant object.

PPoint3dC & PPoint3d()
Access to the point. Logical conditions. -------------------

BooleanT IsIdeal() const
Returns TRUE iff this point is an ideal projective point. The point is an ideal projective point if the absolute value of the ratio Scale()/SumAbs() is smaller or equal to the threshold 'Point4dC::relZero'.

BooleanT IsColinear(const PPoint3dC & q2,const PPoint3dC & q3) const
Returns TRUE iff this point and the points 'q2' and 'q3' are colinear. Arithmetical operations. ------------------------

const PPoint3dC & operator+=(const PPoint3dC & point)
Adds the values of the coordinates of the 'point' to this point.

const PPoint3dC & operator-=(const PPoint3dC & point)
Subtracts the values of the coordinates of the 'point' from this point.

const PPoint3dC & operator*=(const RealT alpha)
Multiplies both coordinates by 'alpha'.

const PPoint3dC & operator/=(const RealT alpha)
Divides both coordinates by 'alpha'.

PPoint3dC operator+(const PPoint3dC & point) const
Returns the point which is the sum of this point and the 'point'.

PPoint3dC operator*(const RealT alpha) const
Returns the point which coordinates are multiplied by 'alpha'.

PPoint3dC operator/(const RealT alpha) const
Returns the point which coordinates are divided by 'alpha'. Geometrical operations. -----------------------

PPoint3dC Translation(const PPoint3dC & newOrigin) const
Returns the point with projective coordinates related to the new origin 'newOrigin'.

#include "amma/PPtPl3d.hh"
const PPointPlane3dC & operator=(const PPointPlane3dC & p)
Assigment of point/plane. Access to the object parameters. --------------------------------

const PCoordT & operator[](IndexT i) const
Returns the value of the (i+1)-th coordinate.

PCoordT & operator[](IndexT i)
Access the value of the (i+1)-th coordinate.

CCoordT operator()(IndexT i) const
Returns the value of the (i+1)-th Cartesian coordinate. The function does not check if the point/plane is ideal or not or the range of the index 'i'.

PCoordT Scale() const
Returns the value of the last projective coordinate P4().

const PCoordT & P1() const
Returns the value of the 1st coordinate.

const PCoordT & P2() const
Returns the value of the 2nd coordinate.

const PCoordT & P3() const
Returns the value of the 3rd coordinate.

const PCoordT & P4() const
Returns the value of the 4th coordinate.

PCoordT & P1()
Returns the value of the 1st coordinate.

PCoordT & P2()
Returns the value of the 2nd coordinate.

PCoordT & P3()
Returns the value of the 3rd coordinate.

PCoordT & P4()
Returns the value of the 4th coordinate.

CCoordT X() const
Returns the value of the 1. Cartesian coordinate. The function does not check if the point/plane is ideal or not.

CCoordT Y() const
Returns the value of the 2. Cartesian coordinate. The function does not check if the point/plane is ideal or not.

CCoordT Z() const
Returns the value of the 3. Cartesian coordinate. The function does not check if the point/plane is ideal or not.

Point3dC Point3d() const
Returns the point in 3D Euiclidian space corresponding to this projective object. This object is treated as a projective point. It is not checked if the projective point is ideal or not.

const PPointPlane3dC & PPointPlane3d() const
Access to this constant object.

PPointPlane3dC & PPointPlane3d()
Access to the point/plane. Logical conditions. -------------------

BooleanT operator==(const PPointPlane3dC & p) const
Returns TRUE iff 2 points/planes are the same projective point/plane. Two projective points/planes are equal iff their 4D Cartesian representants are equal.

BooleanT operator!=(const PPointPlane3dC & p) const
Returns TRUE iff 2 points/planes are different projective points/planes. Two projective points/planes are different iff they are not equal in the sense of the operator '=='.

BooleanT IsIdealPoint() const
Returns TRUE iff this point/plane represents an ideal projective point. The point is an ideal projective point if the absolute value of the ratio Scale()/SumAbs() is smaller or equal to the threshold 'Point4dC::relZero'.

BooleanT IsIdealPlane() const
Returns TRUE iff this point/plane represents an ideal projective plane. The plane is an ideal projective plane if the absolute value of the ratio (Abs(P1)+Abs(P2()+Abs(P3))/Scale() is smaller or equal to the threshold 'Point4dC::relZero'.

BooleanT IsValid() const
Returns TRUE if the sum of absolute values of the projective coordinates is bigger than the threshold 'Point4dC::zeroDistance'. Setting of the coordinates. ---------------------------

void Set(const PPointPlane3dC & p)
Sets both coordinates according to the values of the point/plane 'p'.

void Set(const PCoordT p1,const PCoordT p2,const PCoordT p3,const PCoordT p4)
Sets the 1-st coordinate to be 'p1', the 2nd one to be 'p2', the 3rd one to be 'p3', and the 4th one to be 'p4'. Information about extrems. --------------------------

IndexT MaxIndex() const
Returns the index of the maximum coordinate.

IndexT MinIndex() const
Returns the index of the minimum coordinate.

IndexT AbsMaxIndex() const
Returns the index of the maximum coordinate in absolute value.

IndexT AbsMinIndex() const
Returns the index of the minimum coordinate in absolute value.

PCoordT Sum() const
Returns the sum of coordinates.

PCoordT SumAbs() const
Returns the sum of absolute value of coordinates. Arithmetical operations. ------------------------

const PPointPlane3dC & operator+=(const PPointPlane3dC & p)
Adds the values of the coordinates of the 'p' to this point/plane.

const PPointPlane3dC & operator-=(const PPointPlane3dC & p)
Subtracts the values of the coordinates of the 'p' from this point/plane.

const PPointPlane3dC & operator*=(const RealT alpha)
Multiplies all coordinates by 'alpha'.

const PPointPlane3dC & operator/=(const RealT alpha)
Divides all coordinates by 'alpha'.

PPointPlane3dC operator+(const PPointPlane3dC & p) const
Returns the point/plane which is the sum of this point and the 'p'.

PPointPlane3dC operator*(const RealT alpha) const
Returns the point/plane which coordinates are multiplied by 'alpha'.

PPointPlane3dC operator/(const RealT alpha) const
Returns the point/plane which coordinates are divided by 'alpha'. Geometrical operations. -----------------------

RealT operator&(const PPointPlane3dC & p) const
Returns the sum P1()*p.P1() + P2()*p.P2() + P3()*p.P3() + P4()*p.P4(). In 3 dimensional Euclidian vector space the result is equivalent to dot product of 2 vectors.


Programmer:Radek Marik, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001