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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Comments:
Put a more detailed description of your class handle here.
You use embedded html to make it clearer in the html documentation
Parent Classes:
Methods:
- MeanShiftAlgC(istream & in)
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Stream constructor
| ind | Index of types of intererest. |
This creates a new instance of the class from an input stream.
- MeanShiftAlgC(const NumVPixDataSetC & dset,const ImageRectangleC & rec,RealT sdrange,RealT sdscale)
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| ind | Index of types of intererest. |
- IntT Apply()
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Apply function.
| ind | Index of types of intererest. |
- ByteImageC RegionImage(const ImageRectangleC & rec)
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Apply function.
| ind | Index of types of intererest. |
- IntImageC RegionMerge(const ImageRectangleC & rec)
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Merge close regions together Friends -------
| ind | Index of types of intererest. |
- ostream & operator<<(ostream & s,const MeanShiftAlgC & out)
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output stream operator
| ind | Index of types of intererest. |
- istream & operator>>(istream & s,MeanShiftAlgC & in)
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input stream operator
| ind | Index of types of intererest. |
- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<MeanShiftAlgBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<MeanShiftAlgBodyC> & operator=(const RCHandleC<MeanShiftAlgBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<MeanShiftAlgBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<MeanShiftAlgBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- MeanShiftAlgBodyC & Body()
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Direct access to body.
- const MeanShiftAlgBodyC & Body() const
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Constant access to body.
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Programmer:Kieron J Messer, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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