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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Comments:
Note: Messages sent to an invalid StatusBar are redirected
to cerr.
Parent Classes:
Variables:
Methods:
- GUIStatusBarC()
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Default constructor.
Creates an invalid handle.
- GUIStatusBarC(const StringC & initMsg)
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Constructor.
- GUIStatusBarC(const GUIStatusBarC & oth)
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Copy constructor.
New handle inherits parent handles context.
- GUIStatusBarC(const GUIStatusBarC & oth,const char * name)
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Copy, but with new context.
GUI Thread only.
- void GUIChangeContext(const char * name)
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Change context.
Call with GUI thread only!
'Default' if none set.
- void ChangeContext(const char * name)
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Change context.
Thread safe.
NB: This can ONLY be called AFTER the GUI thread has been
started, and MUST NOT be called from the GUI thread itself.
(Use GUIChangeContext if this is the case.)
Note: This call locks until the context is set,
this may be delayed by other GUI activity.
- void Push(const StringC & str)
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Push message.
Thread safe.
- void PushTimed(RealT t,const StringC & str)
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Display a message for 't' seconds.
Does Push, wait t, Pop.
- void PushTimedF(RealT & t,StringC & str)
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Display a message for 't' seconds.
Does Push, wait t, Pop.
- void PushF(StringC & str)
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Push message.
Included for signal funcs.
Thread safe.
- void Pop()
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Pop message.
Thread safe.
- void Next(const StringC & str)
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Replace current message with next one.
Thread safe.
- void GUIPush(IntT & context,StringC & str)
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Push message.
GUI Thread only.
- void GUIPop(IntT & context)
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Pop message.
GUI Thread only.
- void Destroy()
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See body class for details.
- GtkWidget * Widget()
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Access widget.
- StringC WidgetName() const
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Get widget's name.
Call only from GUI thread.
- StringC Name() const
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Get name of widget.
Defaults to WidgetName(), but may be differnt
for Lables etc.
- int WidgetID() const
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Get widget id.
- BooleanT Service()
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Service request.
- BooleanT Create()
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Create the widget.
- void GUIShow()
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Show widget on the display.
Call only from GUI thread.
- void GUIHide()
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Hide widget on the display.
Call only from GUI thread.
- void Show()
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Show widget on the display.
Thread safe.
- void Hide()
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Hide widget on the display.
Thread safe.
- PixelC Position() const
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Widget position.
- PixelC Size() const
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Size of wiget in pixels
- void GUISetUSize(IntT x,IntT y)
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Set size of widget.
GUI thread only.
- void SetState(GtkStateType state)
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Set state
- IndexRectangleC Rectangle() const
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Widget position and extent within its parent window.
- DListC<GUIWidgetC> operator+(const GUIWidgetC & widge) const
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Add into list.
- Signal0C & Signal(const char * nm)
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Get handle for named signal.
Signal is created and connected when this
function is first called. There after the same
signal is returned.
If the signal is unrecognised an invalid handle
is returned.
The exact signal type depends on the signal requested,
if not otherwise specified it is a Signal1C.
- void SetToolTip(const char * text,const char * ctxt = 0)
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Set the tool tip for the widget.
NB. Not all widgets can display tooltips.
- void AddEventMask(IntT event)
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Add to the event mask.
- void DelEventMask(IntT event)
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Remove from the event mask.
- void ShapeCombineMask(GdkBitmap & mask,int off_x = 0,int off_y = 0)
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Make a shape mask for the widget.
GUI thread only.
- const DPEntityC & operator=(const DPEntityC & dat)
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Assignment.
- DPEntityBodyC & Body()
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Access body.
- const DPEntityBodyC & Body() const
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Access body.
- BooleanT Save(ostream & out) const
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- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<DPEntityBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- DPEntityBodyC & Body()
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Direct access to body.
- const DPEntityBodyC & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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