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Developer Documentation |
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Centre for Vision, Speech & Signal Processing |
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PUBLIC |
SwitchNetSrvC::SwitchNetSrvC(void)
SwitchNetSrvC::Body(void)
SwitchNetSrvC::Body(void) const
SwitchNetSrvC::MsgSwitchSalvo(SalvoC &,SalvoStateT &)
SwitchNetSrvC::MsgSwitchConn(ConnectionC &)
SwitchNetSrvC::SigSwitchSalvo(SalvoC &,SalvoStateT &)
SwitchNetSrvC::SigSwitchConn(ConnectionC &)
NetEndPointC::Body(void)
NetEndPointC::Body(void) const
NetEndPointC::RunTransmit(void)
NetEndPointC::RunReceive(void)
NetEndPointC::RunDecode(void)
NetEndPointC::Transmit(const NetPacketC &)
NetEndPointC::MsgInit(StringC &)
NetEndPointC::Register(const NetMsgRegisterC &)
NetEndPointC::Send(UIntT,const Data1T &)
NetEndPointC::Send(UIntT,const Data1T &,const Data2T &)
NetEndPointC::RegisterR(UIntT,const StringC &,ObjT &,ScopePath (*)(FuncArgList))
NetEndPointC::Register(UIntT,const StringC &,ObjT &,ScopePath (*)(FuncArgList))
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
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Parent Classes:
Methods:
- SwitchNetSrvC()
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Default constructor.
Creates an invalid handle.
- SwitchNetSrvBodyC & Body()
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Access body.
- const SwitchNetSrvBodyC & Body() const
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Access body.
- void MsgSwitchSalvo(SalvoC & sa,SalvoStateT & st)
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Handle salvo messages.
- void MsgSwitchConn(ConnectionC & con)
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Handle connection messages.
- void SigSwitchSalvo(SalvoC & sa,SalvoStateT & st)
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Handle salvo updates.
- void SigSwitchConn(ConnectionC & con)
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Handle switch state changes.
- NetEndPointBodyC & Body()
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Access body.
- const NetEndPointBodyC & Body() const
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Access body.
- void RunTransmit()
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Handle packet transmition.
- void RunReceive()
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Handle packet reception.
- void RunDecode()
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Decodes incoming packets.
- void Transmit(const NetPacketC & pkt)
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Queue a packet for transmition.
- void MsgInit(StringC & user)
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Init message.
- BooleanT Register(const NetMsgRegisterC & nmsg)
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Register new message handler.
- BooleanT Send(UIntT id,const Data1T & dat1)
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Send a 1 paramiter message.
- BooleanT Send(UIntT id,const Data1T & dat1,const Data2T & dat2)
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Send a 1 paramiter message.
- BooleanT RegisterR(UIntT mid,const StringC & msgName,ObjT & obj,ScopePath (*)(FuncArgList) func)
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Register new message handler.
NB. This does not make a handle to 'obj', it is the users responsibility to
ensure it is not deleted.
- BooleanT Register(UIntT mid,const StringC & msgName,ObjT & obj,ScopePath (*)(FuncArgList) func)
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Register new message handler.
Hold a handle to the object called.
- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<NetEndPointBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<NetEndPointBodyC> & operator=(const RCHandleC<NetEndPointBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<NetEndPointBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<NetEndPointBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- NetEndPointBodyC & Body()
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Direct access to body.
- const NetEndPointBodyC & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001
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