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ViewGeom2dRenderListC::ViewGeom2dRenderListC(void)
ViewGeom2dRenderListC::ViewGeom2dRenderListC(StdView::GroupC &)
ViewGeom2dRenderListC::ViewGeom2dRenderListC(ViewGeom2dRenderListBodyC &)
ViewGeom2dRenderListC::Body(void)
ViewGeom2dRenderListC::Body(void) const
ViewGeom2dRenderListC::AddObject(StdView::ObjectC &)
ViewGeom2dRenderListC::DelObject(StdView::ObjectC &)
ViewGeom2dRenderListC::Closest(const Point2dC &,RealT)
ViewGeom2dRenderListC::Group(void)
ViewGeom2dRenderListC::Group(void) const
ViewGeom2dRenderC::Body(void)
ViewGeom2dRenderC::Body(void) const
ViewGeom2dRenderC::Draw(ViewGeomCanvasBodyC &)
ViewGeom2dRenderC::SetSelected(BooleanT)
ViewGeom2dRenderC::IsSelected(void) const
ViewGeom2dRenderC::BoundingBox(void) const
ViewGeom2dRenderC::MinDistance(const Point2dC &) const
ViewGeom2dRenderC::Describe(const Point2dC &) const
ViewGeom2dRenderC::Level(void) const
ViewGeom2dRenderC::SetLevel(IntT)
ViewGeom2dRenderC::GroupID(void) const
ViewGeom2dRenderC::SetGroupID(IntT)
DPEntityC::operator=(const DPEntityC &)
DPEntityC::Body(void)
DPEntityC::Body(void) const
DPEntityC::Save(ostream &) const
RCHandleAC::Abstract(void)
RCHandleAC::IsHandleType(const DT &) const
RCHandleAC::CheckHandleType(const DT &) const
RCHandleAC::Save(ostream &) const
RCHandleAC::Copy(void) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
ViewGeom2dRenderListC
 
include "amma/GUI/VUIGeomRenderLst.hh"
User Level:Default
Library:GUIView
Example:ex3DCanvas.cc
Section:default.Charles Galambos
In Scope:StdGUI

Parent Classes:

Methods:
ViewGeom2dRenderListC()
Default constructor.
Creates an invalid handle.

ViewGeom2dRenderListC(StdView::GroupC & obj)
Constructor.

ViewGeom2dRenderListC(ViewGeom2dRenderListBodyC & bod)
Body constructor.

ViewGeom2dRenderListBodyC & Body()
Access body.

const ViewGeom2dRenderListBodyC & Body() const
Access body.

void AddObject(StdView::ObjectC & obj)
Add new object to display

void DelObject(StdView::ObjectC & obj)
Remove old object from display

ViewGeom2dRenderC Closest(const Point2dC & pnt,RealT maxDist = 30)
Find closest object to point 'pnt'.
'maxDist' is the maximum distance to consider.

StdView::GroupC & Group()
Access group.
(May be invalid.)

const StdView::GroupC & Group() const
Access group.
(May be invalid.)

ViewGeom2dRenderBodyC & Body()
Access body.

const ViewGeom2dRenderBodyC & Body() const
Access body.

void Draw(ViewGeomCanvasBodyC & v)
Draw object.

void SetSelected(BooleanT val)
Set selected flag.

BooleanT IsSelected() const
Is Object selected.

PRectangle2dC BoundingBox() const
Get the bounding box for this object.

RealT MinDistance(const Point2dC & pnt) const
Distance to closest point.

StringC Describe(const Point2dC & pnt) const
Describe object closest to 'pnt;

IntT Level() const
Access object level.

void SetLevel(IntT nlevel)
Set display level

IntT GroupID() const
Access group ID.

void SetGroupID(IntT nGrpID)
Set group ID.

#include "amma/DP/Entity.hh"
const DPEntityC & operator=(const DPEntityC & dat)
Assignment.

DPEntityBodyC & Body()
Access body.

const DPEntityBodyC & Body() const
Access body.

BooleanT Save(ostream & out) const

#include "amma/RCHandleA.hh"
RCAbstractC Abstract()
Create an abstract handle to this object.

BooleanT IsHandleType(const DT &) const
Is handle of given type ?

void CheckHandleType(const DT & dummy) const
Check handle type. Throw an expception if not.

BooleanT Save(ostream & out) const
Save to ostream.

RCHandleAC<DPEntityBodyC> Copy() const
Creat a deep copy of this object.
protected:

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

DPEntityBodyC & Body()
Direct access to body.

const DPEntityBodyC & Body() const
Constant access to body.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001