Developer Documentation
Centre for Vision, Speech & Signal Processing
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  PUBLIC
SignalConnectionSetC::SignalConnectionSetC(void)
SignalConnectionSetC::DisconnectAll(void)
SignalConnectionSetC::operator+=(const SignalConnectorC &)
SignalConnectionSetC::operator-=(const SignalConnectorC &)
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
SignalConnectionSetC
 
Signal connection set body.
 
include "amma/DP/SigConnectionSet.hh"
User Level:Default
Library:MTDataProc
Example:exDPSplit.cc
Section:Data Processing.Signals
In Scope:std

Comments:
This class is used to construct a list of connections that should be disconnected when the class is destroyed or at some other point in processing.

Parent Classes: Methods:
SignalConnectionSetC()
Constructor.

void DisconnectAll()
Disconnect everything.

void operator+=(const SignalConnectorC & c)
Add a connection.

void operator-=(const SignalConnectorC & c)
Remove a connection.

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<SignalConnectionSetBodyC> & operator=(const RCHandleC<SignalConnectionSetBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<SignalConnectionSetBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<SignalConnectionSetBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

SignalConnectionSetBodyC & Body()
Direct access to body.

const SignalConnectionSetBodyC & Body() const
Constant access to body.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001