Developer Documentation
Centre for Vision, Speech & Signal Processing
USER IN NAMESPACE AMMA TREE ROOT AMMA SEARCH AMMA HOME
 

  PUBLIC
Signal1MethodRefC::Signal1MethodRefC(Signal0C &,ObjT &,ScopePath (*)(FuncArgList),const DataT &)
SignalConnectorC::Disconnect(void)
SignalConnectorC::Invoke(void)
SignalConnectorC::IsConnected(void) const
SignalConnectorC::operator==(const SignalConnectorC &) const
SignalConnectorC::operator!=(const SignalConnectorC &) const
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
Signal1MethodRefC<class DataT,class ObjT>
 
Signal a method.
 
include "amma/DP/Signal1.hh"
User Level:Default
Library:MTDataProc
Example:exDPSplit.cc
Section:Data Processing.Signals
In Scope:std

Comments:
Uses refrence to object not instance.

NB. It is the users responsibility to ensure the object remains valid while being used.

Parent Classes: Methods:
Signal1MethodRefC(Signal0C & from,ObjT & nobj,ScopePath (*)(FuncArgList) nFunc,const DataT & dat = DataT())
Constructor.

#include "amma/DP/Signal.hh"
void Disconnect()
Disconnect handle.

void Invoke()
Pass signal on.

BooleanT IsConnected() const
Test if connection is made

BooleanT operator==(const SignalConnectorC & oth) const
Are to connectors the same ?

BooleanT operator!=(const SignalConnectorC & oth) const
Are to connectors different ?

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<SignalConnector0BodyC> & operator=(const RCHandleC<SignalConnector0BodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<SignalConnector0BodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<SignalConnector0BodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

SignalConnector0BodyC & Body()
Direct access to body.

const SignalConnector0BodyC & Body() const
Constant access to body.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001