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Developer Documentation |
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Centre for Vision, Speech & Signal Processing |
Parent Classes:
Methods:
- GUIMenuC()
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Default constructor.
creates an invalid handle.
- GUIMenuC(const StringC & menuName,const DListC<GUIWidgetC> & widges)
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Constructor
- GUIMenuC(const StringC & menuName,const GUIWidgetC & widge)
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Constructor
- GUIMenuC(const StringC & menuName)
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Constructor
- GUIMenuC(const GUIWidgetC & widge)
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Create a handle from a base class.
This will create an invalid refrence if
the given object is not derived from GUIMenuC
- BooleanT IsA(const GUIWidgetC & widge)
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Is widget a menu ?
- GUIMenuBodyC & Body()
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Access body.
- const GUIMenuBodyC & Body() const
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Access body.
- const StringC & MenuName() const
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Get name of menu.
- void Popup(GdkEvent * event = 0)
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Popup a menu.
If caused by an event you should pass 'event' ptr,
otherwise set to 0. This is used for some heuristics
about how to display the menu. (Setting to 0 is fine
in most cases.)
- void Popup(GdkEventButton * event)
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Popup a menu.
This is just a way of avoiding some casts.
See Popup(GdkEvent *) for details.
- GUIContainerWidgetBodyC & Body()
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Access body.
- const GUIContainerWidgetBodyC & Body() const
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Access body.
- void GUIAdd(GUIWidgetC & widge)
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Add widget.
GUI thread only.
- BooleanT Add(const GUIWidgetC & widge)
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Add child widget.
- BooleanT Remove(GUIWidgetC & widge)
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Remove child widget.
- BooleanT Add(const DListC<GUIWidgetC> & widges)
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Add child widget.
- BooleanT operator+=(const GUIWidgetC & widge)
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Add child widget.
- GUIWidgetBodyC & Body()
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Access body.
- const GUIWidgetBodyC & Body() const
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Access body.
- void Destroy()
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See body class for details.
- GtkWidget * Widget()
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Access widget.
- StringC WidgetName() const
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Get widget's name.
Call only from GUI thread.
- StringC Name() const
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Get name of widget.
Defaults to WidgetName(), but may be differnt
for Lables etc.
- int WidgetID() const
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Get widget id.
- BooleanT Service()
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Service request.
- BooleanT Create()
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Create the widget.
- void GUIShow()
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Show widget on the display.
Call only from GUI thread.
- void GUIHide()
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Hide widget on the display.
Call only from GUI thread.
- void Show()
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Show widget on the display.
Thread safe.
- void Hide()
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Hide widget on the display.
Thread safe.
- PixelC Position() const
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Widget position.
- PixelC Size() const
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Size of wiget in pixels
- void GUISetUSize(IntT x,IntT y)
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Set size of widget.
GUI thread only.
- void SetState(GtkStateType state)
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Set state
- IndexRectangleC Rectangle() const
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Widget position and extent within its parent window.
- DListC<GUIWidgetC> operator+(const GUIWidgetC & widge) const
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Add into list.
- Signal0C & Signal(const char * nm)
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Get handle for named signal.
Signal is created and connected when this
function is first called. There after the same
signal is returned.
If the signal is unrecognised an invalid handle
is returned.
The exact signal type depends on the signal requested,
if not otherwise specified it is a Signal1C.
- void SetToolTip(const char * text,const char * ctxt = 0)
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Set the tool tip for the widget.
NB. Not all widgets can display tooltips.
- void AddEventMask(IntT event)
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Add to the event mask.
- void DelEventMask(IntT event)
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Remove from the event mask.
- void ShapeCombineMask(GdkBitmap & mask,int off_x = 0,int off_y = 0)
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Make a shape mask for the widget.
GUI thread only.
- const DPEntityC & operator=(const DPEntityC & dat)
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Assignment.
- DPEntityBodyC & Body()
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Access body.
- const DPEntityBodyC & Body() const
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Access body.
- BooleanT Save(ostream & out) const
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- RCAbstractC Abstract()
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Create an abstract handle to this object.
- BooleanT IsHandleType(const DT &) const
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Is handle of given type ?
- void CheckHandleType(const DT & dummy) const
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Check handle type. Throw an expception if not.
- BooleanT Save(ostream & out) const
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Save to ostream.
- RCHandleAC<DPEntityBodyC> Copy() const
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Creat a deep copy of this object.
protected:
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<DPEntityBodyC> & operator=(const RCHandleC<DPEntityBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<DPEntityBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<DPEntityBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- DPEntityBodyC & Body()
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Direct access to body.
- const DPEntityBodyC & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:49:27 2001
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