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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Comments:
This works by successively bind values to the variable 'nBndTerm'.
Parent Classes:
Methods:
- VLCIndexIterPntC(const VLCIndNodeC & nPlace,VLBindLst::BindMark bm,const VLSymbC & nBndTerm,BooleanT direct = false)
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Constructor.
- BooleanT First(VLBindLst & bnd)
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Goto first instance.
- BooleanT Next(VLBindLst & bnd)
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Bind next value to BndTerm.
- void Finish(VLBindLst & bnd)
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Call if finished before next returns false.
- VLSymbC & BndTerm(void)
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- VLCIndNodeC & Place(void)
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Current node.
- VLSymbC & Data()
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Access currently bound data.
- const VLCIndNodeC & Place(void) const
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Access place in tree.
- BooleanT UseDirect() const
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Access direct flag
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<VLCIndexIterPnt> & operator=(const RCHandleC<VLCIndexIterPnt> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<VLCIndexIterPnt> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<VLCIndexIterPnt> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- VLCIndexIterPnt & Body()
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Direct access to body.
- const VLCIndexIterPnt & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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