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  PUBLIC
VCExInstC::VCExInstC(void)
VirtualConstructorC::Load(istream &) const
VirtualConstructorC::Create(void) const
VirtualConstructorC::IsCreateDefined(void) const
VirtualConstructorC::Type(void) const
VirtualConstructorC::DynLoad(istream &)
VirtualConstructorC::DynCreate(const char *)
VirtualConstructorC::DynIsCreateDefined(const char *)
VirtualConstructorC::Lookup(const char *)
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
VCExInstC<class BodyT>
 
Extended virtual constructor.
 
include "amma/VirtCon.hh"
User Level:Default
Library:MstdIO
Example:exComplx.cc
Section:Basic Types.Refrence Counting
In Scope:std

Comments:
This class allows default instances of classes to be created. and may include some extra functionality in the future.

Parent Classes: Methods:
VCExInstC()
Default Constructor.

RCAbstractC Load(istream & in) const
Load this type of object from a stream.

RCAbstractC Create() const
Load this type of object from a stream.

BooleanT IsCreateDefined() const
Load this type of object from a stream.

const type_info & Type() const
What type of object ?

RCAbstractC DynLoad(istream & in)
Load an general object.

RCAbstractC DynCreate(const char * className)
Create instance of object with default constructor.
NB. This function is not provided for all classes. Use IsCreateDefined() to check.

BooleanT DynIsCreateDefined(const char * className)
Test if create is defined for this class.

VirtualConstructorC Lookup(const char * className)
Get handle for class.

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<VirtualConstructorBodyC> & operator=(const RCHandleC<VirtualConstructorBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<VirtualConstructorBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<VirtualConstructorBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

VirtualConstructorBodyC & Body()
Direct access to body.

const VirtualConstructorBodyC & Body() const
Constant access to body.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001