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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Parent Classes:
Methods:
- NetMsgCall2C()
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Default constructor.
- NetMsgCall2C(UIntT nid,const StringC & nname,NetMsgCall2BodyC<ObjT,Data1T,Data2T>::FuncT nfunc)
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Constructor.
- NetMsgCall2C(const NetMsgRegisterC & oth)
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Base constructor.
If the body isn't of the appropriate type, an invalid handle is generated.
- BooleanT Encode(BinOStreamC & os,const Data1T & p1,const Data2T & p2)
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Encode a call.
- BooleanT Decode(NetEndPointC & ep,BinIStreamC & str)
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Decode a packet.
- UIntT Id() const
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Access id.
- const StringC & Name()
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Access type name.
- HashARC<UIntT,NetMsgRegisterC> & MsgTypes()
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Access message register.
- BooleanT Register(const NetMsgRegisterC & msg)
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- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<NetMsgRegisterBodyC> & operator=(const RCHandleC<NetMsgRegisterBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<NetMsgRegisterBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<NetMsgRegisterBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- NetMsgRegisterBodyC & Body()
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Direct access to body.
- const NetMsgRegisterBodyC & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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