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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Parent Classes:
Methods:
- ScaledPixmapC()
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Default constructor.
- ScaledPixmapC(const ImageC<ByteGreyValueT> & img,const Vector2dC & vec)
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Constructor.
- ScaledPixmapC(const ImageC<ByteRGBValueC> & img,const Vector2dC & vec)
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Constructor.
- int & Refs()
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Refrences.
Used for EXTERNAL bookkeeping.
- GdkPixmap * Pixmap()
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Access pixmap.
- BooleanT Draw(ImageRectangleC rect,PixelC pos,GdkGC * gctxt,GdkWindow * win)
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Draw rectangle 'rect' from image into 'win' at position 'pos' in window.
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<ScaledPixmapBodyC> & operator=(const RCHandleC<ScaledPixmapBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<ScaledPixmapBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<ScaledPixmapBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- ScaledPixmapBodyC & Body()
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Direct access to body.
- const ScaledPixmapBodyC & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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