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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Parent Classes:
Methods:
- FrameC(const DataT & dat,IntT nseqNo = 0,const DateC & nst = DateC(),RealT ndur = -1)
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Constructor.
- FrameC(const DataT & dat,const FrameInfoC & finfo)
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Constructor.
- FrameC()
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Default Constructor.
Creates an invalid handle.
- FrameC(istream & in)
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Stream Constructor.
Creates from an input stream.
- DataT & Data()
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Access data.
- const DataT & Data() const
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Access data.
- const DateC & Start() const
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Time of start of frame.
- RealT Duration() const
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Duration of frame in seconds.
- IntT SequenceNo() const
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Access no in sequence.
- BooleanT Save(ostream & out) const
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Save to a stream
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<FrameInfoBodyC> & operator=(const RCHandleC<FrameInfoBodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<FrameInfoBodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<FrameInfoBodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- FrameInfoBodyC & Body()
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Direct access to body.
- const FrameInfoBodyC & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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