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User Documentation |
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Centre for Vision, Speech & Signal Processing |
Parent Classes:
Methods:
- Signal0MethodC(Signal0C & from,const DataT & ndata,ScopePath (*)(FuncArgList) nFunc)
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Constructor.
- void Disconnect()
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Disconnect handle.
- void Invoke()
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Pass signal on.
- BooleanT IsConnected() const
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Test if connection is made
- BooleanT operator==(const SignalConnectorC & oth) const
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Are to connectors the same ?
- BooleanT operator!=(const SignalConnectorC & oth) const
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Are to connectors different ?
- BooleanT IsValid() const
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Check its a valid handle.
- BooleanT IsValidObject() const
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Check its a valid handle, and that the object is pointed to is also valid.
- RCHandleC<SignalConnector0BodyC> & operator=(const RCHandleC<SignalConnector0BodyC> & oth)
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Assignment.
- BooleanT operator==(const RCHandleC<SignalConnector0BodyC> & oth) const
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Comparison operator.
- BooleanT operator!=(const RCHandleC<SignalConnector0BodyC> & oth) const
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Comparison operator.
- UIntT Hash() const
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Hash function.x
- BooleanT IsConst() const
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Is object constant ?
- BooleanT IsNotConst() const
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Is object not constant ?
- void SetConst(void) const
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Lock the object.
This is const as a convience though it actual modified the
object, often object you wish to ensure are constant already
have const set.
protected:
- void Invalidate()
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Turn this into an invalid handle.
- SignalConnector0BodyC & Body()
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Direct access to body.
- const SignalConnector0BodyC & Body() const
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Constant access to body.
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Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001
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