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  PUBLIC
GUICursorC::GUICursorC(void)
GUICursorC::GUICursorC(const char *)
GUICursorC::SetWindow(GdkWindow *)
RCHandleC::IsValid(void) const
RCHandleC::IsValidObject(void) const
RCHandleC::operator=(const RCHandleC &)
RCHandleC::operator==(const RCHandleC &) const
RCHandleC::operator!=(const RCHandleC &) const
RCHandleC::Hash(void) const
RCHandleC::IsConst(void) const
RCHandleC::IsNotConst(void) const
RCHandleC::SetConst(void) const
RCHandleC::Invalidate(void)
RCHandleC::Body(void)
RCHandleC::Body(void) const
GUICursorC
 
Cursor handle
 
include "amma/GUI/Cursor.hh"
User Level:Default
Library:GUI
Example:exMenu.cc
Section:default.Charles Galambos
In Scope:std

Comments:
This changes the pointer used in a window. List of options can be seen in Cursor.cc, will add it to documentation soon.

Parent Classes: Methods:
GUICursorC()
Default constructor.
Creates an invalid handle.

GUICursorC(const char * name)
Create named cursor.

void SetWindow(GdkWindow * win)
Set cursor in window to this one.

#include "amma/RCHandle.hh"
BooleanT IsValid() const
Check its a valid handle.

BooleanT IsValidObject() const
Check its a valid handle, and that the object is pointed to is also valid.

RCHandleC<GUICursorBodyC> & operator=(const RCHandleC<GUICursorBodyC> & oth)
Assignment.

BooleanT operator==(const RCHandleC<GUICursorBodyC> & oth) const
Comparison operator.

BooleanT operator!=(const RCHandleC<GUICursorBodyC> & oth) const
Comparison operator.

UIntT Hash() const
Hash function.x

BooleanT IsConst() const
Is object constant ?

BooleanT IsNotConst() const
Is object not constant ?

void SetConst(void) const
Lock the object.
This is const as a convience though it actual modified the object, often object you wish to ensure are constant already have const set. protected:

void Invalidate()
Turn this into an invalid handle.

GUICursorBodyC & Body()
Direct access to body.

const GUICursorBodyC & Body() const
Constant access to body.


Programmer:Charles Galambos, Documentation by CxxDoc: Tue Mar 20 10:48:08 2001